



As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

I'll elaborate here. That's basically saying hypercasuals who always expect a hard carry when solo queuing for content outnumber all other player types 10 to 1 and will be jipped of the way they play if Square Enix gave this thread any attention and actually nerfed warrior self sustain. Do you really want the game to lose 50% of it's monetization in a single day just because you think a job is too OP? Sorry but most people don't want challenge to mean so nigh impossible that only the most elite of players can clear, and many find being overpowered to be what makes things fun for them.




TIL that having the jobs exist in their ShB form is “so nigh impossible that only the most elite of players can clear”I'll elaborate here. That's basically saying hypercasuals who always expect a hard carry when solo queuing for content outnumber all other player types 10 to 1 and will be jipped of the way they play if Square Enix gave this thread any attention and actually nerfed warrior self sustain. Do you really want the game to lose 50% of its monetization in a single day just because you think a job is too OP? Sorry but most people don't want challenge to mean so nigh impossible that only the most elite of players can clear, and many find being overpowered to be what makes things fun for them.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
If only this has ever happened in another game and we could see what happens. Oh wait, it did in Dragonflight which ended up being a really well received expansion. Then they did it again for TWW, which seems to be shaping even better. It's almost like sometimes nerfing classes improves the overall game.I'll elaborate here. That's basically saying hypercasuals who always expect a hard carry when solo queuing for content outnumber all other player types 10 to 1 and will be jipped of the way they play if Square Enix gave this thread any attention and actually nerfed warrior self sustain. Do you really want the game to lose 50% of it's monetization in a single day just because you think a job is too OP? Sorry but most people don't want challenge to mean so nigh impossible that only the most elite of players can clear, and many find being overpowered to be what makes things fun for them.
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