Quote Originally Posted by dspguy View Post
According to some FFXIV demographics sites, tank usage is fairly even - if anything, DRK is used more than WAR.

This just seems like more of an idle complaint for a forum than an actual issue.
The complaint is that Warrior's glut of sustain --especially where multi-target attacks are frequently possible-- effectively locks us into either dungeon sustain requirements being a joke since, without the others being equally able to meet all sustain requirements despite having only half the sustain producible across AoE pulls and just ~65 to ~85% Warrior's sustain in single-target, Warrior would then be able to leverage what is currently a massive excess of sustain towards rDPS, giving it a significant advantage in party output... or to that inevitable imbalance. And, in the meantime, that getting a Warrior means that one has basically no use for most of their healing actions --no matter how "free-- unless other players make repeated mistakes.

That has nothing to do with Warrior's popularity across the whole game, or even in dungeons alone, where the inability to make good use of its full kit is as much a turn-off for those who enjoy what tasks and challenges remain to tanking as such as it is an attractor for those who prefer something more easy mode.