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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,742
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by CKNovel View Post
    This is another attempt to move the goalpost, I've simply answered to Lyth saying "Being skillfull as a tank offers nothing".
    I won't bite the bait, if you want to read my arguments you're free to check the other thread.

    Nobody screams at RDM for ressing or BRD to cleansing yet all fingers are pointed to BW for having a overpowered healing in dungeon against pointless packs that will die anyway.
    Nerfing a job won't make yours funnier, you'll still spam the same button when you'll wait for something to happen. Healers are doomed as long as XIV remains a number game.
    If you can’t see the difference between a red mage costing massive damage and MP to raise or a bard who has a single oGCD with a rather long CD and whatever BW is doing to the healer role like the other person says you obviously don’t actually care about the role imbalance because that’s a hilariously inept comparison

    BW (and tank healing in general) warps the game at all content levels, tanks shouldn’t be self sufficient in savage but at this point they functionally are, as much as you think it wouldn’t actually being able to heal you WOULD make my job more fun. Because It means I’m pressing my HEALING buttons and not broil. BW isn’t just overpowered in dungeons (though it’s so hilariously overpowered in dungeons that it’s a complete joke) it’s disgustingly overpowered in raids as well, why do you need 1600 potency of healing on a 25 second CD, that’s not a tank CD, that’s a whole ass healer CD except the healer would have it on 5 times as long of a CD
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    SMN/RDM that can raise 3 raises, useful in any content, which has been used in "no heal TOP" to invalidate a Healer mechanic, doesn't invalidate Healers.
    BRD that can cast an oGCD Esuna in any content for the extremely rare occasions where it's required, doesn't invalidate the Healers.
    WAR's BW that is only overpowered in dungeons against trash packs invalidate healers.

    You've vilified Bloodwhetting into a Boogeyman, convincing even yourself and obscuring your judgement.
    There's nothing more to add, I've already provided the data that shows the real problem. Even if I had a magic scroll of truth, you wouldn't acknowledge it.

    This is why I don't want take part to any more debate about it.

    Quote Originally Posted by Alice_Rivers View Post

    I have a DRK main among my close friends, to paraphrase them "If I want to feel strong I play GNB or PLD. If I want to have FUN I play DRK. I only play WAR if I'm tired or lazy and want to be immortal with no skill." I don't think that's good tank design.
    I'm aware fun is subjective but that has to be a very big lie. I can't see anyone having fun just doing 1 2 3 for 50 seconds.
    (0)
    Last edited by CKNovel; 09-03-2024 at 03:04 AM.

  3. #3
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    736
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by CKNovel View Post
    I've already provided the data that shows the real problem.
    The real problem has been explained to you and you don't address it. Not acknowledging the issue doesn't make you right. Dungeons are frequently run and not everyone wants them to be trivial filler that you go through on autopilot. BW is far more annoying than caster raises or DPS with support tools. Of course all three can be problematic, but BW has been problematic enough to draw criticism. That fact is why we have this thread. I won't hold it against you that you have your own opinions, but those opinions will continue to be shot down if they are treated as fact.
    (0)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by CKNovel View Post
    SMN/RDM that can raise 3 raises, useful in any content, which has been used in "no heal TOP" to invalidate a Healer mechanic, doesn't invalidate Healers.
    BRD that can cast an oGCD Esuna in any content for the extremely rare occasions where it's required, doesn't invalidate the Healers.
    The first has seen complaints. Just generally in threads the likes of "Casters being able to raise makes healers too dispensable", not one specifically named Bloodwhetting or about tanks in particular. Because sometimes topics divide.

    There's also a large difference between covering a single GCD per couple minutes in the rare fight that can frequently be covered by an Assize, Medica III, or Rapture that would be been required anyways... and making even oGCDs redundant in dungeons.

    Again, I've been with you entirely in maintaining flavor for Bloodwhetting, but there's a difference between a flavorful advantage and having up to 5x the output of counterparts, especially while having some 20-50% the output of others across the rest of the kit before that. That's not flavor. That's gluttony.
    (2)