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  1. #10
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,650
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    I'm surprised this even warrants such a lengthy discussion. Heal triggered per enemy is busted, plain and simple.

    Bloodwhetting, Raw Intuition, Nascent Flash:
    - Make it trigger ONCE per weaponskill OR AOE -75% returns after 1st target (100p).
    - [Optional] Depends on current balancing context - heal (and shield?) potency from 400 to 300 (considering the total heal potency elsewhere)

    I mean god's sake hecking Essence of the Bloodsucker from Bozja (25% of dmg -> heal) is significantly less even if you count for uptime and even THAT keeps us alive for nearly indefinitely. Why is it even a debate whether AOE Bloodwhetting is too strong? Dungeons are equally content that healers want to do and unlike with other tanks to a degree, WAR makes this content more boring than it has to be - and for whom's sake? The Warrior's.

    And while we are at it:
    Holmgang -> CD from 240s to 300s, because 4min on this invuln is just BS for a variety of fights.
    (1)
    Last edited by Reinhardt_Azureheim; 08-24-2024 at 06:11 AM.