Quote Originally Posted by All_Nonsense View Post
If you have to use 3 benedictions in a dungeon, you got far bigger problems than the warrior being able to heal someone else on a trash pull where the tank should be the only person tanking damage - I'm just saying. The discourse around warrior sustain has become a caricature of proper job balancing feedback at this point and people are digging up fringe cases or theory crafting scenarios to support arguments that are flimsy at best. We all know that beating around the central point (healing as a role is just in a sad state of affairs and needs a total overhaul - not rework, overhaul) is only going to result in more patch-job job changes that make the game marginally better for others at best, and less fun to play at worst. We need to take a good honest look at how the healer gameplay satisfaction degraded to this point and think of a way to walk it back so people stop trying to re-invent the proverbial wheel for the entire tank role. Tank sustain has exacerbated the issue and drawn more attention to it - it's not the cause of it. We gotta treat the the ailment, not the symptom
Why is tank sustain not considered a root cause of healer dissatisfaction

Healer satisfaction can be broadly split into two categories- satisfaction with the healing aspect and satisfaction with everything else (support, damage, self utility such as movement etc)

The problem of cratering healing satisfaction is primarily caused by two things- lack of damage and incredibly high tank sustain that renders healers healing near useless in anything below extremes

You can’t really tanks aren’t the problem; healers are your way out of the fact that there is functionally no way to make casual and mechanic heavy damage light high end content fun on a healer from the healing perspective with the current tank sustain. You might be able to improve the damage/utility side somewhat by just sacrificing the healers healing fun by giving it to the tanks and turning the healer into a support caster but that isn’t fixing the core of the healers problems