Quote Originally Posted by Espon View Post
How the hell did you get that out of what I said? I made a comparison and you completely flipped it out of context and added extra heap of crap for good measure. Maybe take a few seconds to read something before responding.
Because you suggested to make one window by which attacks become heal-bearing (currently, per hit scored) use the effect of [i.e., copy] another (currently, per attack made).

There's no extra heap of anything there, only a note that doing so removes a flavorful feature when all it needed was to be reined in, per correction of a previous oversight (in going from the once-common but now extinct {healing for a % of damage dealt} modifier to a flat {cure potency} modifier).