Mostly just throwing this out for visibility. I won't harp on about the sustain or tbn or anything like that since basically everyone else is. My problem is that the core of the class is just incredibly boring and doesn't flow well.

This has largely existed since the start of Shadowbringers but the very bursty 2 minutes helped mitigate that fact. Now that we don't really have that anymore it makes the fact that 90% of your rotation is the souleater combo so much more unbearable. We really need something to do in between burst windows. Bring back scourge or give us another combo to press. This problem is especially prevalent under level 90. The lack of plunge and 2 blood weapon stacks really hurts the flow.

Other than that Dark Missionary really needs to be below level 70 like, 2 expansions ago.

Blood feels kinda superfluous now that shadow is free. May as well make blood charges now since there's really no strategy to it anymore.

Mp is incredibly tight but increasing blood weapon charges would probably fix that.

Overall a good bandaid solution would be untying abyssal drain and carve and spit and either giving us a dot to maintain or another ogcd. I know they wanted to make drk less busy but I think they killed the only part of drk that had any real complexity.

Also enhanced unmend is actually insulting now that plunge is gone.