Quote Originally Posted by Carighan View Post
I mean, we have Astral and Umbral Draw now, if they wanted to go back to a "hybrid healer", and they want to add a cyclical nature as an extra spanner in the gears, it'd be easy to make it a 60s cycle and add it to that?
Unless my memory is way off, when we had sects we didn't have any timer imposed, we just had to be out of combat. The only timers that we had were those that applied to specific skills, to which the sects were applied. I would rather have that. I definitely would not want any "you can only switch every 120 seconds". I also don't see why this has to be applied to every job, there's nothing wrong with each job have it's own particular identity.