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  1. #1
    Player
    Iedarus's Avatar
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    Aug 2021
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    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100

    Why don't they just make Eukrasian Dyskrasia spread Eukrasian Dosis?

    Considering E Dyskrasia is only a gain on 4 and there's so much frustration with accidentally overwriting/overlapping dots when pulling packs, it would feel less clunky and more fun to use if it just spread E Dosis similar to Bane but on a GCD. You'd save a GCD spreading Dosis to 3+ targets so it'd be significantly less niche.
    (0)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  2. #2
    Player
    Carighan's Avatar
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    Apr 2018
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    1,185
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Honestly if you're the kind of person who optimizes their single-vs-AoE DoT for something as utterly meaningless (in regards to optimized damage) as dungeon pack pulls, then it really also doesn't matter. You got a single and an AoE DoT. Use the AoE if there's multiple enemies. Could you optimize it a bit more? Sure. Does it matter? Of course not, and why would you make it take two full casts to apply the AoE DoT instead of a single one?!
    (1)

  3. #3
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    6,482
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Carighan View Post
    Honestly if you're the kind of person who optimizes their single-vs-AoE DoT for something as utterly meaningless (in regards to optimized damage) as dungeon pack pulls, then it really also doesn't matter. You got a single and an AoE DoT. Use the AoE if there's multiple enemies. Could you optimize it a bit more? Sure. Does it matter? Of course not, and why would you make it take two full casts to apply the AoE DoT instead of a single one?!
    I’d much rather the bane idea because e dyskrasia is deceptively weak and SGE is crying out for literally any kit interaction

    How can you lose in kit interaction to literally the only class in tje game that has dys synergy
    (7)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Iedarus's Avatar
    Join Date
    Aug 2021
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    365
    Character
    Iedarus Meridus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100
    Would also love to see double dots back, but since we're likely not getting it, turning it into GCD Bane is basically the next best thing as dot overlap is another issue that players can run into.

    Quote Originally Posted by Carighan View Post
    Honestly if you're the kind of person who optimizes their single-vs-AoE DoT for something as utterly meaningless (in regards to optimized damage) as dungeon pack pulls, then it really also doesn't matter. You got a single and an AoE DoT. Use the AoE if there's multiple enemies. Could you optimize it a bit more? Sure. Does it matter? Of course not, and why would you make it take two full casts to apply the AoE DoT instead of a single one?!
    Doesn't change the fact that it's still annoying to deal with. No one likes playing with a gimped kit even in casual content. E Dyskrasia is only a gain on 4, anyway, so there are still times where E Dosis is better when pulling packs. Turning it into a Bane (maybe also in the hopes of getting E Phlegma in the future for that Miasma II gameplay) would make it less clunky and more fun to use. My reason for taking more than one cast instead of one?

    Fun. That's literally it. Players are so obsessed with things being as accessible and streamlined as possible that any friction that requires brainpower to overcome is seen as a bad thing. It's called gameplay.
    (2)
    Quote Originally Posted by Iedarus View Post
    Was this what Yoshi P wanted for people like me? Did he assume we were too foolish to take any semblance of complexity? How could such an allegedly open developer act so dismissive towards his own players? The flavor of the jobs I loved so much throughout the franchise were mere husks of themselves. What was once a magical world peeled away to reveal a sterile room of four walls. No imagination, no challenge, only accessibility for the sake of it. I didn't feel welcomed, I felt betrayed.
    I'll give healer a try up until level 100. If I do not like it, I'm off the role, entirely.

  5. #5
    Player
    VictorSpoils's Avatar
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    Mar 2022
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    906
    Character
    Victor Spoils
    World
    Coeurl
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Carighan View Post
    Honestly if you're the kind of person who optimizes their single-vs-AoE DoT for something as utterly meaningless (in regards to optimized damage) as dungeon pack pulls, then it really also doesn't matter. You got a single and an AoE DoT. Use the AoE if there's multiple enemies. Could you optimize it a bit more? Sure. Does it matter? Of course not, and why would you make it take two full casts to apply the AoE DoT instead of a single one?!
    This is one of the only scenarios where the AoE DoT is usable, where it barely gets use because you're single-dotting everything one-by-one during pulls because they're spread out by default. It's not a problem if the DoTs stack, but they do not.
    (2)

  6. #6
    Player
    Carighan's Avatar
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    Apr 2018
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    1,185
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    /shrug

    It's just a single target and an AoE DoT. It's not rocket science. We got a single and an AoE nuke, too. Which conveniently, intuitively and expectedly turn into the single and AoE DoT with Eukrasia.

    It'd be quite unintuitive if one turned into a Bane instead of the AoE variant of the other. Might as well make our group shield work like Deployment Tactics while you're at it? Kerachole just spreads Taurochole's buff? Pneuma is used after Dosis to spread instant healing from the target of the Dosis-Kardia effect?

    (what I'm trying to say is, Bane as a concept is utterly unintuitive for a game that has Single-vs-AoE variants for the vast vast vast majority of abilities. Just do the simple thing. Which the devs did.)
    (1)

  7. #7
    Player
    Rein_eon_Osborne's Avatar
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    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,892
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I got a (IMHO) better solution: revert back to media tour build where they allow stacking of both DoT.

    Clearly whoever green lighted the stacking limitation probably never run together with tanks while slapping their instant DoTs one by one through the enmity table/tab targeting.
    (11)

  8. #8
    Player
    Supersnow845's Avatar
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    Aug 2021
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    Gridania
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    Andreas Cestelle
    World
    Jenova
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    Scholar Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I got a (IMHO) better solution: revert back to media tour build where they allow stacking of both DoT.

    Clearly whoever green lighted the stacking limitation probably never run together with tanks while slapping their instant DoTs one by one through the enmity table/tab targeting.
    Yeah that’s the problem, E dys is near useless in this game because the game has already encouraged you for 70 levels to run and dot as you run

    The more you dot as you run the greater the loss even pressing E dys is
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #9
    Player
    Carighan's Avatar
    Join Date
    Apr 2018
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    1,185
    Character
    Carighan Maconar
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Rein_eon_Osborne View Post
    I got a (IMHO) better solution: revert back to media tour build where they allow stacking of both DoT.

    Clearly whoever green lighted the stacking limitation probably never run together with tanks while slapping their instant DoTs one by one through the enmity table/tab targeting.
    But that's also just meaningless busywork then. Do they get side-benefits from doctors so inducing extra RSI from people having to tab-target ED is relevant to them?

    If the idea is to deal more damage via stacked DoTs, just have two AoE DoTs. That is, don't go for a needlessly complicated solution that requires 0 extra brain to execute and just needs more hand motions, we're not getting paid per person with Carpal Tunnel. If you want more AoE DoT, just add AoE DoT. Don't make things more complicated than they need to be.

    So here's my solution:

    * Keep ED as is.
    * Change EDys to deal the exact same per-tick damage as ED.

    Done. Simple solutions to trivial issues.
    (0)
    Last edited by Carighan; 12-04-2024 at 07:10 PM.

  10. #10
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,892
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Carighan View Post
    But that's also just meaningless busywork then. Do they get side-benefits from doctors so inducing extra RSI from people having to tab-target ED is relevant to them?

    If the idea is to deal more damage via stacked DoTs, just have two AoE DoTs. That is, don't go for a needlessly complicated solution that requires 0 extra brain to execute and just needs more hand motions, we're not getting paid per person with Carpal Tunnel. If you want more AoE DoT, just add AoE DoT. Don't make things more complicated than they need to be.

    So here's my solution:

    * Keep ED as is.
    * Change EDys to deal the exact same per-tick damage as ED.

    Done. Simple solutions to trivial issues.
    I mean, if the goal is to reduce the nuance, well sure that would work. Not that I would agree to have though. E.Dyskrasia is already a dead button on ST cases and I'd rather not reinforce more of those. I would love to have more cases where I'm incentivized to press my AoE (read: not Glaroilficosis) button in supposedly strictly ST situations.

    Reintroducing the media tour build wouldn't only solve OP's frustration over accidentally overwriting DoT, it will also open up more opportunities to use E.Dyskrasia both dungeon and raid situations.
    (2)

    "Outside obvious jokes/sarcasm, I aim to convey my words to the future readers who may come across mine posts. Can I change -your- mind, somehow? Potentially... but that's not why I'm writing. You and I have wrote our piece(s). We don't necessarily need to change each other's mind. But we can change other's."

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