Quote Originally Posted by Valence View Post
I don't like FF Encounters for this reason as well because it feels more like rehearsing for a dance or playing DDR than actually using my brain and think what tool to use for it on the fly. But I guess that M2S first Beats shows that perhaps there is room for an in between, with some amount of chaos, within the current system.
Honestly, hitting a balance like you suggests is like a very good goal if you'd ask me. M2S, imagine if the beats were all like that, but the "not beats" phases were more formulaic, you'd get a good balance between the two of them. I wouldn't even mind if some particular fights would lean more into one aspect than the other, as long as the big picture is balanced.

I don't necessarily think it's making a whole different game, is just taking what they already have and reaching a better harmony between aspects "It's a test of your muscle memory" versus "a test of your wits".