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  1. #1
    Player
    Raikai's Avatar
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    Jun 2017
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    3,254
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    So... This is the "improved encounter design"?

    Edit: Just a disclaimer since this is not in the thread title, but this is about Savage fights in case it's not clear

    I'm a Party Finder raider (for logistic reasons), and as I'm slowly going through the new Arcadion fights, almost done with M2S clear, I can't help but feel a bit... disappointed?

    Not to the fights themselves! They are well made, I don't take that away, but they are literally more of their 'safe formula' of symmetrical cleaves, mirrored, clockspot based mechanics, or events that are either X > Y or Y > X. Many elements are just things we already know but slightly dressed up. We still need 4 melees and 4 ranged units to resolve mechanics perfectly.

    I did take a peek on M3S and M4S guides and it didn't really change what I think either. As I cleared this week's worth of M1S I kept thinking to myself how interesting would be if the Black Cat's clones were actual priority adds to micromanage instead of just animations?

    The reason why I feel disappointed is because, based on the key notes, I thought we'd see an actual shake up on that formula, maybe taking more risks more out-of-the-box elements, or even paving the way for new types of job utilities to debut in the future.

    I wonder if I got that feel totally wrong or delusional from the Fanfest? But if not, based on the extent of what we got, I kinda fear for the "job identity focus" in 8.0.
    (20)
    Last edited by Raikai; 08-19-2024 at 09:12 PM.

  2. #2
    Player
    Collin_Sky's Avatar
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    Jun 2018
    Posts
    323
    Character
    Memento Mori
    World
    Twintania
    Main Class
    Astrologian Lv 100
    Hasn't even cleared half of the tier
    feels the need to criticize it
    lmao

    Do you know what game you're playing? Never expect a deviation from the norm.
    (24)

  3. #3
    Player
    Raikai's Avatar
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    Jun 2017
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    3,254
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Collin_Sky View Post
    Hasn't even cleared half of the tier
    feels the need to criticize it
    lmao

    Do you know what game you're playing? Never expect a deviation from the norm.
    Did you read the whole post? I'm not criticizing the fights for what they are (like I said, they are good), but the directions they could've had based on expectations of what they show pre-expansion.

    And why I made this post even though I don't think the fights themselves are bad? Because their formula, good or not, is getting old for me personally.
    (13)

  4. #4
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    595
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Raikai View Post
    Did you read the whole post? I'm not criticizing the fights for what they are (like I said, they are good), but the directions they could've had based on expectations of what they show pre-expansion.

    And why I made this post even though I don't think the fights themselves are bad? Because their formula, good or not, is getting old for me personally.
    When u take a moment of op posting this and realize 21 ppl upvoted the person who said this to op...its no wonder our game in such an awkard part....ppl cant read.... OwO
    (1)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  5. #5
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,276
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zakuyia View Post
    When u take a moment of op posting this and realize 21 ppl upvoted the person who said this to op...its no wonder our game in such an awkard part....ppl cant read.... OwO
    excuse me, 22.
    (0)

  6. #6
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I'm pretty sure Yoshida made a correction that the improved encounters are coming in 7.2, not in 7.0.

    We'll probably see by the 2nd tier.
    (5)

  7. #7
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,254
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Aravell View Post
    I'm pretty sure Yoshida made a correction that the improved encounters are coming in 7.2, not in 7.0.

    We'll probably see by the 2nd tier.
    Wait, what? For sure I missed that part, then.

    But that's so odd... why wait until nearly halfway through the expansion cycle to introduce this kind of thing?
    (1)

  8. #8
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,982
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Raikai View Post
    Wait, what? For sure I missed that part, then.

    But that's so odd... why wait until nearly halfway through the expansion cycle to introduce this kind of thing?
    Maybe they want people to get accustomed to the new jobs first? Not that much changed with the jobs, but it's normal that they make the start of the expansion easier to on-board new players.
    (5)

  9. #9
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,714
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Aravell View Post
    Maybe they want people to get accustomed to the new jobs first? Not that much changed with the jobs, but it's normal that they make the start of the expansion easier to on-board new players.
    Then why did they panic change monk and viper.
    (5)

  10. #10
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    710
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    Then why did they panic change monk and viper.
    Because, at least for Viper, Square Enix obviously had pretty much no confidence in their product. It was reworked not even a week after release.
    As for Monk, I cannot say. Guess the 4 people that work on classes are either overworked, creatively bankrupt, sick of the 120s mold, or any combination of those.
    (5)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

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