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  1. #11
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    I just hope that this isn't the direction they are going to change all other jobs into cause VPR+PCT aren't the most fun to play in CC right now.
    Like that one button that refreshes 2 other buttons on a 60s timer has to go and the trance LB feels awkward to use and needs rework. But hopefully they will notice the play-rate is in the gutter for those jobs in CC to get the hint
    (1)

  2. #12
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    I'm pretty confident that VPR and PCT are both in a temporary state ahead of their actual designs coming in 7.1 with the rest of the new expansion PvP patch, much like RPR and SGE were in 6.1.

    They might have some similar actions but I expect they'll get pretty considerable adjustments along with many other jobs.
    (2)

  3. #13
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    496
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Enjuden View Post
    Viper is pretty much an ult bot. It does a ton of aoe damage with vuln and the cooldown on it is only 90 seconds. If you're not using it on every engagement, or every other engagement, you're playing Viper wrong. If you're not immediately hitting the crystals on your side of the map with LB, regardless of big or small, What are you doing? LB, guard, watch them blow everything on you and just dash back to your team, or if they retreat hit your buttons and kill them with your team since they all have vuln up and heavy.

    In duels it's a lot of guess work on using your defensive with the enemy. You can survive most long duels thanks to having basically three guards to stall for mana.
    I’ll give the lb spam a shot
    (0)

  4. #14
    Player
    ThreeBeastSmile's Avatar
    Join Date
    Jul 2014
    Posts
    58
    Character
    Raccam Tantaram
    World
    Omega
    Main Class
    Reaper Lv 100
    Lemme preface by saying that I was thinking VPR, before release, to be a more frenetic NIN that's expected to stay in, and to help it with that it may have some form of pinch dodging iframey-like thing instead of heavy warding, maybe even baked into the LB. We kind of got that with Snake Scales; a budget Attunement with a few too many curiosities foiling its use than it's worth (half-asleep cast before using it will cancel it upon sleep, poly generally being able to affect it, among other things), but overall, was amused that it's a lot like how I expected it to play. I also thought it'd have a fast LB, which it does. Personally I would NOT want it to change too much from its initial trappings, but rather just see some refinements done to its preliminary implementation instead (such as haste buff first... goddamn I wish the haste was first rather than the damage up...)

    Preface over with, I don't really understand some of the complaints around this job. Maybe I just have a penchant for the misunderstood jobs (RDM in the old pvp build /beam) but it isn't really all that bad. It can really punch holes when it can seize the opportunity with dual Uncoileds, and... well as much as it's cute "advice", you're gonna need snap observations for those said opportunities. Imo the AoE variant of the move is a waste, I move in when I see someone that'll take damage as a single unit and snipe them down.

    Other than that uhhh... it's kind of just an acquired taste really. Don't blow your dashes for short distances, run up if you can so you can boost damage at a better time and those dashes can also keep you safe. They're a valuable resource, you'll really feel the drag when you're all spent using them willy-nilly. Keep your uptime relatively consistent so buffs don't fall off and gun it for the LB phases. If you land all your hits your LB bar will already be a third of the way full by the time it's done, and that means about a 30 sec wait (with near perfect uptime) to the next one.

    I think the one "issue" I have is that sometimes it can get tiring to play with how fast and furious it is compared to most anything else in this atm lol, but it's a good kind of tired. It'd suck to see it changed too much, which is my lowkey reason for posting. It's a pretty fun job for those that want fast fast fast.
    (2)

  5. #15
    Player
    FatCatEnjoyer's Avatar
    Join Date
    Feb 2024
    Posts
    39
    Character
    K'lani Heartthorn
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    personally I just wish the lb applied bind instead of heavy
    (1)

  6. #16
    Player
    Rinku421's Avatar
    Join Date
    Mar 2017
    Posts
    50
    Character
    Kiria Kurono
    World
    Ultros
    Main Class
    Reaper Lv 100
    Viper is fun to play but it’s definitively mediocre compared to the rest of the jobs.

    VPR’s damage is “mid” for team fights but strong for 1v1 skirmishes requiring “situational” conditions to fully maximize it’s kit. Having its damage boost tied to its gap closer also acts as a “double edged sword” similar to DNC in terms of decision making.

    VPR suffers from “delayed” damage because of its longer attack animations via limit break giving players ample time to react.

    Its only defensive mitigation roots you in place and makes you unable to act until reactivated. Which as a melee job can be extremely difficult to work with.

    VPR is ultimately a “momentum” based job relying on kills/assists to fully maximize its potential. Dying is much more detrimental and punishing compared to other jobs.
    (1)

  7. #17
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,056
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Again, wait for 7.1
    When Samurai first introduced, 3.0 version and 3.1 version are two totally different jobs
    (0)

  8. #18
    Player
    FatCatEnjoyer's Avatar
    Join Date
    Feb 2024
    Posts
    39
    Character
    K'lani Heartthorn
    World
    Adamantoise
    Main Class
    Dancer Lv 100
    there's also the small eternity between actually pressing Ouroboros and the damage tick actually happening (yeah I know I can make it happen faster with any ogcd but this really shouldn't be a issue I have to deal with)
    (4)

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