Quote Originally Posted by Connor View Post
I think I get it now. So like rotating between the fairies then culminating in a ‘something’ after you’ve been through each one? I still think it’d be a really cool concept for another healer.

Like a Geomancer type class that uses totems to create field effects for healing/damage effects, with the ‘terrain’ changing their abilities in some way. They could like, detonate the totems for burst healing or damage or have them pulse regens/dot for sustained healing/damage. Then after using a certain combination or amount of totems or w/e you could get a ‘super totem’ which gives access to an Afflatus Misery style burst attack. Maybe it could have additional effects like reducing damage taken/ increasing damage dealt to anyone in the area
Oooh, Geomancer as a healer could be fun... The redesign to SCH was to have them play with areas and almost designate tactical areas in raids with their 'Banners'. I do think we could lean more into the idea of alternate means of damage mitigation at some point, like turning a big burst of damage into a DoT. But it would be tricky to balance I imagine.