Quote Originally Posted by Shibi View Post

Channeled casts are not why I play SGE, it's the mobility. The channeled spells would hurt the class as it stands.

It needs to be about the same mobility. What I would like is something complex to get right in a very limited time that has a huge reward. I would also love to convert blue heal charges to red dps charges.



No, Keep SGE the shield and amp them up, let the SCH do pure pet healing. That's far more in keeping with their job as a pet class.


Hi;

I'll adjust the wording, as I think this is a comment on Pentahumour. The 10s Beam would be something akin almost to their PVP LB, where it leaves a residual zone after the initial cast.

A lot of these ideas aren't really my own. They're my friend's who did a majority of putting all of this together. I just kinda sanitized it to see how the Forums reacted. I do think that either job could go the 'Main Shield Healer' route. Just depends on wholly on which job you would put the main strength on. I kinda like the idea of SGE having the quirky shields with different effects. Right now, a lot of the general sentiment among my friend group, and from what I've also seen other players has generally been that tanks have too much in regards to healing capability, again. Non-Healer clear of M4S on week 2...