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  1. #11
    Player
    Avatar von sharknado
    Registriert seit
    Aug 2021
    Beiträge
    366
    Character
    Sharknado Shortcake
    World
    Alpha
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Chiru_Kai Beitrag anzeigen
    - Removing all healing and shielding abilities of tanks. They can only mitigate and reduce damage for themselves and party as a tank should, but not heal. Instead, what they should do is increase their healing received, or get bigger mitigations. But for real, remove all of the heals and barriers that tanks can apply to themselves or partymembers. This is a healer's job and it shouldn't overlap. Period.
    Then allow me to permablock bad healers (and tanks) I get in DF. There would be little reason to play tank then and healer would be the only deciding role.

    Zitat Zitat von Chiru_Kai Beitrag anzeigen
    All healers should get a damage optimization if there are less heals to do:
    So it would become BIS to not heal as much as possible and high end content would be balanced around it.
    (0)

  2. #12
    Player
    Avatar von Karowolus
    Registriert seit
    Apr 2022
    Beiträge
    96
    Character
    Karolus Frosytch
    World
    Zodiark
    Main Class
    Tänzer Lv 90
    In our discussions, our friend group mainly noted how WHM was almost leaning into the 'Druid' idea and interacting more with Regens. So instead of each healer having their 'Pure / Barrier' Healer identities, they would have their own unique identities and strengths that have a degree of overlap. But they still stand on their own pedestals as being able to do this one job really well.
    (0)


    Say it with me.
    Zitat Zitat von Allegor Beitrag anzeigen
    Modders care more about Viera, Hrothgar, Highlander and Roegadyn than the devs do.

  3. #13
    Player
    Avatar von Alice_Rivers
    Registriert seit
    Jul 2024
    Beiträge
    631
    Character
    Alice Rivers
    World
    Omega
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von sharknado Beitrag anzeigen
    Then allow me to permablock bad healers (and tanks) I get in DF. There would be little reason to play tank then and healer would be the only deciding role.
    Sometimes I feel like I'm in a minority of healers who actually enjoys the stress of healing tanks in normal content who don't seem to know what mits are.

    So it would become BIS to not heal as much as possible and high end content would be balanced around it.
    And this... This is already the case and what the devs do, hence the week 1/2 healerless clears. I've seen it said that the devs do playtest all the content they put in the game, if that's true then they know just how much healing is/n't required in every duty at the time of introduction. Therefore the only conclusions are that the devs know that the healing requirements are as low as they are and intend that healers should do as little healing as possible (even going so far as to have other party members do it for them with the ever increasing healing kits on non-healer jobs) or they're terrible healers who actually believe that healers do need to spend entire duties focused on healing.
    (3)
    Geändert von Alice_Rivers (17.08.24 um 09:16 Uhr) Grund: Clarification.

  4. #14
    Player
    Avatar von Bobby66
    Registriert seit
    Jul 2019
    Beiträge
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Krieger Lv 70
    Zitat Zitat von Alice_Rivers Beitrag anzeigen
    Sometimes I feel like I'm in a minority of healers who actually enjoys the stress of healing tanks in normal content who don't seem to know what mits are.



    And this... This is already the case and what the devs do, hence the week 1/2 healerless clears. I've seen it said that the devs do playtest all the content they put in the game, if that's true then they know just how much healing is/n't required in every duty at the time of introduction. Therefore the only conclusions are that the devs know that the healing requirements are as low as they are and intend that healers should do as little healing as possible (even going so far as to have other party members do it for them with the ever increasing healing kits on non-healer jobs) or they're terrible healers who actually believe that healers do need to spend entire duties focused on healing.
    Not alone I sometimes even ask my tanks to not use defensive cooldowns for shits and giggles.
    (1)
    Zitat Zitat von Bellsong Beitrag anzeigen
    Okay boomer.

  5. #15
    Player
    Avatar von Kes13a
    Registriert seit
    May 2020
    Ort
    Gridania
    Beiträge
    2.848
    Character
    Etherea Stormaire
    World
    Zalera
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Alice_Rivers Beitrag anzeigen
    Sometimes I feel like I'm in a minority of healers who actually enjoys the stress of healing tanks in normal content who don't seem to know what mits are.



    And this... This is already the case and what the devs do, hence the week 1/2 healerless clears. I've seen it said that the devs do playtest all the content they put in the game, if that's true then they know just how much healing is/n't required in every duty at the time of introduction. Therefore the only conclusions are that the devs know that the healing requirements are as low as they are and intend that healers should do as little healing as possible (even going so far as to have other party members do it for them with the ever increasing healing kits on non-healer jobs) or they're terrible healers who actually believe that healers do need to spend entire duties focused on healing.
    they had said they re-allocated their healer tester because they "got too good"

    so I am not sure how much effort whomever they have that "playtests" healers... if they do at all.

    which leads me to the suspicion that the healing requirements are low.. because the devs themselves dont use them or play them in testing.
    (4)
    #FFXIVHEALERSTRIKE

  6. #16
    Player
    Avatar von Alice_Rivers
    Registriert seit
    Jul 2024
    Beiträge
    631
    Character
    Alice Rivers
    World
    Omega
    Main Class
    Weißmagier Lv 100
    Zitat Zitat von Kes13a Beitrag anzeigen
    they had said they re-allocated their healer tester because they "got too good"
    I've read this on the forum too, though I've not seen a source, if it's true then it's utterly insane yet also entirely believable given the state of healing at the moment.
    (0)

  7. #17
    Player
    Avatar von Supersnow845
    Registriert seit
    Aug 2021
    Ort
    Gridania
    Beiträge
    7.039
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Gelehrter Lv 100
    Zitat Zitat von sharknado Beitrag anzeigen
    Then allow me to permablock bad healers (and tanks) I get in DF. There would be little reason to play tank then and healer would be the only deciding role.


    So it would become BIS to not heal as much as possible and high end content would be balanced around it.
    As opposed to right now where the healer is irrelevant and the tank is the only deciding role but also doesn’t care about the other roles because they are immortal anyway

    How is that better balance
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #18
    Player
    Avatar von Shibi
    Registriert seit
    Aug 2013
    Beiträge
    2.756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Revolverklinge Lv 80
    [QUOTE=Karowolus;6583169]Sage[Quote]

    Channeled casts are not why I play SGE, it's the mobility. The channeled spells would hurt the class as it stands.

    It needs to be about the same mobility. What I would like is something complex to get right in a very limited time that has a huge reward. I would also love to convert blue heal charges to red dps charges.

    SGE loses its shield healer design. Sorry, that's Scholar's job, stop being "SCH but better", be original for once. Instead it becomes more offensive-focused and derives its heal from there.
    No, Keep SGE the shield and amp them up, let the SCH do pure pet healing. That's far more in keeping with their job as a pet class.
    (0)
    Geändert von Shibi (17.08.24 um 16:13 Uhr)
    やはり、お前は……笑顔が……イイ

  9. #19
    Player
    Avatar von Supersnow845
    Registriert seit
    Aug 2021
    Ort
    Gridania
    Beiträge
    7.039
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Gelehrter Lv 100
    SCH has been a heal amp shield healers for 4 times as long as SGE has existed as a class. Why don’t we give SGE an actual identity rather than SCH but worse then give all of SCH’s good ideas to SGE pretending like they were SGE’s from the start

    Also OP not sure what your beef against SCH is considering you both put it’s a better shield healer than SCH in SGE’s description and SCH is just a terrible healer in general in SCH’s design, neither of those statements are true
    (2)
    Geändert von Supersnow845 (17.08.24 um 16:12 Uhr)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  10. #20
    Player
    Avatar von Aravell
    Registriert seit
    Aug 2017
    Ort
    Limsa Lominsa
    Beiträge
    2.053
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Maschinist Lv 100
    Not really a fan of the sanitisation of SCH here, I don't much fancy a SMN clone as I already find SMN dreadfully boring.

    So many people tend to complain about SCH's kit fighting itself, but I find that to be part of the charm. It feels very much like a battle tactician that will use all resources at hand for a favourable result. Making the job all about fairies would ruin the feel of the job for me.
    (2)

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