Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 40 of 41

Hybrid View

  1. #1
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    I can give you better rework Idea and not even trolling....how about changes that the community stop crying about. Seriously when healer had stuff to do you all cried it was to busy. Forum so confused I swear its no wonder ppl still stuck on M1s in party finder...

    How about viper change cause ppl couldn't be bothered to maintain dots. Maybe stop being lazy first and actually learn to ply before suggesting changes you would later regrett
    (1)

  2. #2
    Player
    Karowolus's Avatar
    Join Date
    Apr 2022
    Posts
    96
    Character
    Karolus Frosytch
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zakuyia View Post
    I can give you better rework Idea and not even trolling....how about changes that the community stop crying about. Seriously when healer had stuff to do you all cried it was to busy. Forum so confused I swear its no wonder ppl still stuck on M1s in party finder...

    How about viper change cause ppl couldn't be bothered to maintain dots. Maybe stop being lazy first and actually learn to ply before suggesting changes you would later regrett
    All these are are ideas that would be cool in design and in concept and that fit the lore of the classes.

    This isn't a 'Change the job plz squeenix' thread because we know they wouldn't because they cater to the majority. As previously mentioned in the thread, they decided to test healers as if it were a lower skill player, playing them and actually changed their tester purely because they had done some extreme trials. This thread itself is just to share a fun concept.
    (0)


    Say it with me.
    Quote Originally Posted by Allegor View Post
    Modders care more about Viera, Hrothgar, Highlander and Roegadyn than the devs do.

  3. #3
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,133
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Karowolus View Post
    I can definitely understand that notion. But I think some misunderstanding is present in this.

    The different fairies are more of a 'Bard Song' than a fairy. Eos is there like how your Carbuncle is there as SMN, and is summoned / dismissed as you summon these other fairies.

    Honestly, I think this could work if SE wanted to make a dedicated rotation healer. Or even a 'totem master' type Healer.
    The plan would kinda be at least in my understanding of how my friend had worded it was that your Summon Seraph would kinda turn into a 'Radiant Finale' of sorts.
    I think I get it now. So like rotating between the fairies then culminating in a ‘something’ after you’ve been through each one? I still think it’d be a really cool concept for another healer.

    Like a Geomancer type class that uses totems to create field effects for healing/damage effects, with the ‘terrain’ changing their abilities in some way. They could like, detonate the totems for burst healing or damage or have them pulse regens/dot for sustained healing/damage. Then after using a certain combination or amount of totems or w/e you could get a ‘super totem’ which gives access to an Afflatus Misery style burst attack. Maybe it could have additional effects like reducing damage taken/ increasing damage dealt to anyone in the area
    (0)

  4. #4
    Player
    Karowolus's Avatar
    Join Date
    Apr 2022
    Posts
    96
    Character
    Karolus Frosytch
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Connor View Post
    I think I get it now. So like rotating between the fairies then culminating in a ‘something’ after you’ve been through each one? I still think it’d be a really cool concept for another healer.

    Like a Geomancer type class that uses totems to create field effects for healing/damage effects, with the ‘terrain’ changing their abilities in some way. They could like, detonate the totems for burst healing or damage or have them pulse regens/dot for sustained healing/damage. Then after using a certain combination or amount of totems or w/e you could get a ‘super totem’ which gives access to an Afflatus Misery style burst attack. Maybe it could have additional effects like reducing damage taken/ increasing damage dealt to anyone in the area
    Oooh, Geomancer as a healer could be fun... The redesign to SCH was to have them play with areas and almost designate tactical areas in raids with their 'Banners'. I do think we could lean more into the idea of alternate means of damage mitigation at some point, like turning a big burst of damage into a DoT. But it would be tricky to balance I imagine.
    (0)


    Say it with me.
    Quote Originally Posted by Allegor View Post
    Modders care more about Viera, Hrothgar, Highlander and Roegadyn than the devs do.

Page 4 of 4 FirstFirst ... 2 3 4

Tags for this Thread