Quote Originally Posted by Hyperia View Post
Healers are pretty pissed and or demoralized because self sustain of tanks and their ability to heal the raid is so broken that I lack the words for it.

Self sustain in general needs to be dialed back to make healers needed.

Healing also needs to be more interesting as healing requirements are so low that we have to dps out of boredom. You know, have healers actually need to heal a majority of time.

Devs should consider looking at other games perhaps to better understand how to make healing more interesting and not falling back on dps all the time.
let make my stand clear i totally agree with everything you say. Thats why i actually enjoyed Pandemonium 8 so much when it was fresh. the incomming dmg with the bleed debuff been hitting so hard if you slept for one sec or did a glare to much people just died. This was actually fun i had to heal like its in the name not green dps its HEAL. The problem is you have a big number of players who for a stupid reason want to deal more dmg as a HEALER so the players are ( again ) split in grps. Some want more healing and intresting heal encounters, while other want be a dps with faster queue times.