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  1. #11
    Player
    Cleretic's Avatar
    Join Date
    Sep 2021
    Location
    Solution Eight (it's not as good)
    Posts
    2,862
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Cilia View Post
    ... which is cool and all until those abilities get removed or changed to the point they no longer resemble their original incarnations (e.g. Dreadwyrm Trance, the focal point of the Heavensward SMN quest, which has been changed relatively frequently since its introduction and wasn't even in Shadowbringers until 5.1. You could still do the quests during this window!).
    If you really want to keep on top of AST lore, you need to rerun that 30-50 storyline every expansion because of exactly this. Possibly several times because of mid-expansion revamps.

    You're right that we're explicitly in the range where the WoL is making things up rather than learning from others (some jobs have been in that longer than others; I think DRG started improvising in the 50s), which does do a good job of explaining most of the weirder abilities. There's still a few weird ones--Solar Bahamut's probably the biggest--but just accepting that the WoL is good enough to start innovating new abilities themselves gets you plenty far.
    (4)

  2. #12
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    181
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Cleretic View Post
    If you really want to keep on top of AST lore, you need to rerun that 30-50 storyline every expansion because of exactly this. Possibly several times because of mid-expansion revamps.

    You're right that we're explicitly in the range where the WoL is making things up rather than learning from others (some jobs have been in that longer than others; I think DRG started improvising in the 50s), which does do a good job of explaining most of the weirder abilities. There's still a few weird ones--Solar Bahamut's probably the biggest--but just accepting that the WoL is good enough to start innovating new abilities themselves gets you plenty far.
    Given the name of Solar Bahamut's attacks, I think it's pretty clear what it is. I agree with the rest of this though. And doesn't the game even stop doing the "Your soul resonates with the memories of X past" thing anyway?
    (0)

  3. #13
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    547
    Character
    Lina Young
    World
    Mateus
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Cleretic View Post
    If you really want to keep on top of AST lore, you need to rerun that 30-50 storyline every expansion because of exactly this. Possibly several times because of mid-expansion revamps.

    You're right that we're explicitly in the range where the WoL is making things up rather than learning from others (some jobs have been in that longer than others; I think DRG started improvising in the 50s), which does do a good job of explaining most of the weirder abilities. There's still a few weird ones--Solar Bahamut's probably the biggest--but just accepting that the WoL is good enough to start innovating new abilities themselves gets you plenty far.
    Solar Bahamut is really simple. It's a mixture of Bahamut and the primal known as Hydaelyn. As all you need to make an egi or a demi is strong belief, imagination, aether, and a connection to the aetherial signature of that primal. Which the WoL/Meteor has had a long connection to Hydaelyn and Bahamut.

    For further evidence, the circle that Solar Bahamut creates upon being ordered with enkindle to Exodus, is the same as the blessing of light the player has seen before.

    (3)

  4. #14
    Player
    Cleretic's Avatar
    Join Date
    Sep 2021
    Location
    Solution Eight (it's not as good)
    Posts
    2,862
    Character
    Ein Dose
    World
    Mateus
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Chasingstars View Post
    Solar Bahamut is really simple. It's a mixture of Bahamut and the primal known as Hydaelyn. As all you need to make an egi or a demi is strong belief, imagination, aether, and a connection to the aetherial signature of that primal. Which the WoL/Meteor has had a long connection to Hydaelyn and Bahamut.

    For further evidence, the circle that Solar Bahamut creates upon being ordered with enkindle to Exodus, is the same as the blessing of light the player has seen before.

    Yes, I know. Summoner is my DPS main, I've used it.

    Just because you can intuit an explanation, doesn't mean they gave one. We've never fused Bahamut with other primals before, after all.
    (2)

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