You do realize every melee, range (both phy and magical) had dmg LB. Tanks had DEFENSIVE lbs. And healaers had shocking healing LBs. This new era of pvp gives those jobs LBs that FIT their themeBy all mean, I would be more happy with 5.1 version SAM, a generic limit break is far better than this gimmick Limit Break that all veterans knows how to avoid
You call 6.1 version SAM OP, but this is gimped version where their solo kill got stripped (Ninja too)
6.1 version SAM is a just a newbie killer or a counter to DRK Synergy when paired with a PLD (although people don't know how to utlize this)
I do know that but Zantetsuken is pretty much the Iai in Kendo but they choose the worst form to present it.
Iai is supposed to be single target only
You also need to realize I find 6.1 version Samurai is just a laughing stock with this gimmick Zantetsuken as it is very easy to avoid and Samurai's sustain damage is at wet noodle level.
Last edited by Divinemights; 09-11-2024 at 07:48 AM.
I have been able to use their LB even in frontline to get some sneaky picks. They are what i beleive to be a slow burn damage. Its low damage but adding up they have ways to counter enemy guard. PLus they are the only pvp LB who max health damage which is kind of nice especially since every class has CC and can just constantly keep you downI do know that but Zantetsuken is pretty much the Iai in Kendo but they choose the worst form to present it.
Iai is supposed to be single target only
You also need to realize I find 6.1 version Samurai is just a laughing stock with this gimmick Zantetsuken as it is very easy to avoid and Samurai's sustain damage is at wet noodle level.
I do feel bad for them sometimes though. Good SAMs don't do this but so many SAMs do. They'll run into your group and run around like "Hit me, hit me, hit me" Then you silence them and everyone just jumps them. New players are like "The heck? What was wrong with that guy?"
Last edited by EmilySummerstar; 09-19-2024 at 11:39 AM.
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