If you're engaging on your own into a 1v24 then you cannot blame the class for your death.
What about them? They can fight if you have some general pvp knowledge and understand how to use their kits, and having high damage is just a matter of constantly being in battle, it's why SCH is often top of the leaderboard, it can apply constant damage very easily without having to actively be contributing in combat for a long duration of time. Being high in damage doesn't guarantee victory, BRD and SGE have their own individual ways to contribute to securing kills/areas, of course this will not have the same large scale impact as a 30s vacuum paired with a LB in such context.
A red mage doesn't have to do 5 step planning to play though, It is as simple as dashing in using the melee combo and doing a backflip to leave the fight, so I'm not sure what the argument is ?
Because there's more to the game than pulling players?
All PVP mode has objectives, securing those with your respective skills is the endgame goal, topping the damage chart does not entitle you to a free win.
We've already explained how to deal with those.
Turret has a shield but of course it time to deploy and also activate its buff , but on another note if you're just mindlessly spamming AOEs and single target shotting a samurai without knowing if they've used Chiten, then you're pretty much giving them a free bank transfer of 10 BH points. BTW free tip: Samurais often will untarget everything once they use chiten and then press LB after a few seconds - anyone who taps them will get soft targeted by the samurai so it means they can pretty much guarantee a kill if a target gets selected for them, however you can bait it out as a MCH without getting instakilled, tossing out Wildfire will trigger the soft target mechanicfor them and they will more often than not just press LB right after and get no kill or mighty damage. This can also be done with certain targeted skills that deal no damage upon cast like RPR's Death Warrant and also MNK's Thunderclap.
ok
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