Quote Originally Posted by LilimoLimomo View Post
Interesting; I assume the the broad purpose of this is to reduce any incentive to optimize dps by standing in melee range. Which overall, is a laudable goal for classes that are supposed to be ranged with vestigial melee attacks.
I've never understood this argument, "ranged should stand at range 'cause they're ranged."

Plenty of mechanics are much more easily handled if you are at or close to melee range. AoE donuts centered on the boss. Conal cleaves, especially rotating conal cleaves.

Just because the WHM and SCH bubbles are 30y wide doesn't mean the party needs to stand 30y apart and test the healer's ability to precisely position the things. Or imagine where the healer needs to stand for an AoE heal if everyone else is scattered to the four winds...

Besides, the last time standing in melee range was actually randomly dangerous was back in, what, ARR? (Ignoring cleaves aimed at the tank. Standing in melee range doesn't mean you have to hug the tank.)