



The one good thing the travesty of a fight that is T7 did perfectly is make a mechanic for the phys ranged and do it perfectlyIf they're so dead-set on a steep physrange tax, I really wish they'd just start making physrange mechanics again (baits, etc). So many mechanics nowadays are full-party mechs that are essentially symmetric no matter who you are, which kinda kills part of why people used to bring physrange to some older fights.
I know SE doesn't wanna make physrange required, but adding physrange mechs really wouldn't. Just make them require enough movement that it'd be suboptimal for a caster to do it, and there you go.
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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