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  1. #71
    Player
    Xieldras's Avatar
    Join Date
    May 2019
    Posts
    145
    Character
    Xiel Naweh
    World
    Seraph
    Main Class
    Bard Lv 100
    Quote Originally Posted by Corwin_Sunchaser View Post
    I partially share your opinion. I play MCH so obviously I play it because I find it fun, not because it's the best. However as a player playing a dps role (like melee, casters etc...), it's annoying to be so low compared to other dps, that it can mean a kill or not. For example on M4S the difference between a viper and a MCH at parse median is around 2500 dps. That's more than 10% difference. And for killing the boss it means something like 1.6% of its total hp. To compare, remember when they nerfed P8S in 6.21 because an extra 1% was making the boss too difficult?

    So yes, when you play physical ranged dps, you play in hard mode.
    That's...dumbfounding to say the least. I wouldn't mind lower damage if it was within a reasonable range compared to the other roles, but it's clearly not if the gap is over 10%. And the fact that it seems to have been going on for so long would be enough for me to ask for either new blood on the team or the outright replacement of the current one, as the Balancing is clearly being failed (due to either bias, or the focus on the shiny new classes, I don't know).

    As for the OP: considering how mobile a lot of the casting classes are nowadays (looking at you Picto), either tax them as well or send the Sheriff of Nottingham packing.
    (1)

  2. #72
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    For reference, that 1% buff accounts for roughly 1500-1800 dps.
    (0)

  3. #73
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,323
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Xieldras View Post
    That's...dumbfounding to say the least. I wouldn't mind lower damage if it was within a reasonable range compared to the other roles, but it's clearly not if the gap is over 10%. And the fact that it seems to have been going on for so long would be enough for me to ask for either new blood on the team or the outright replacement of the current one, as the Balancing is clearly being failed (due to either bias, or the focus on the shiny new classes, I don't know).

    As for the OP: considering how mobile a lot of the casting classes are nowadays (looking at you Picto), either tax them as well or send the Sheriff of Nottingham packing.
    Since shb the gap has been around 10% at launch and with successive buffs later usually down to 5-6% ish. Happens every expansion since then, and I don't understand how. Either way, that's no excuse for that to be a regular occurence, with usually one rphys that's really down the drain more than the others (BRD in ShB, MCH in EW, jury's still out for DT).

    I seem to remember that 10% as the very rough threshold where the 1% party bonus provided by rphys stops being enough to make up for the gap. Even more problematic when your team takes a RDM or a SMN, where they do also have to satisfy this in order to remain relevant too.
    (2)

  4. #74
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    Not gonna lie I hope someone has the guts to ask this question to Yoshida next Q&A, like that guy that asked him why WhM was so garbage at the end of SB and if they had any plans to make it better. Paved the way for one of the most successful meme gifs ever made.
    I'm definitely sure it has reached them but for some reason they just don't lessen the tax.
    For WHM I have no doubt it was because of the kit and the fact you never used any lilies and the very GCD focused gameplay pulled the job down.

    The physical ranged, the gameplay is fine, it's just the number are undertuned.

    I enjoy MCH but I also enjoy Viper and Reaper, so when I make my choice to gear a second job... Well I'd rather have fun AND feel useful to the party.
    (0)

  5. #75
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,428
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Interesting, I've been trying to speed run the Expert roulette with friends in a regular THDD comp (no deaths, good runs with the other dpser swapping between the melee jobs), when I go Pictomancer, we can do somewhat of a 16 minute run, but with Dancer it's around 20 minutes even if the partner is a VPR.

    Also just tried to see the dps disparity with FATE farming, DNC with a chocobo partner is much weaker/slower than PCT spamming their stuff even when you don't have room to insta recharge motifs out of combat (enemies coming back to back).

    Not that I think this is a relevant thing, but was just a small detail I wanted to check out when playing an Aiming job. I probably should finish leveling MCH to test them out in this regard.
    (0)

  6. #76
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    506
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Raikai View Post
    Interesting, I've been trying to speed run the Expert roulette with friends in a regular THDD comp (no deaths, good runs with the other dpser swapping between the melee jobs), when I go Pictomancer, we can do somewhat of a 16 minute run, but with Dancer it's around 20 minutes even if the partner is a VPR.

    Also just tried to see the dps disparity with FATE farming, DNC with a chocobo partner is much weaker/slower than PCT spamming their stuff even when you don't have room to insta recharge motifs out of combat (enemies coming back to back).

    Not that I think this is a relevant thing, but was just a small detail I wanted to check out when playing an Aiming job. I probably should finish leveling MCH to test them out in this regard.
    I do a WAR/VPR/DRG/DNC team for experts in about 14-15 mins.
    (0)

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