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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,224
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100

    Weekly Lockout on normal Raids necessary?

    So what are your thoughts on the weekly lockout of loot in normal raids?

    Is that really necessary? Consider this, after only two weeks of normal raids, you can easily gear every slot with crafted gear, which is also better when you overmeld it, rendering normal raid gear obsolete for the most part.

    I have never once bought a weapon for 7 Tokens, because by the time i have enough tokens, i don't need that weapon anymore.


    Normal raids shouldn't have a weekly lockout.
    (3)

  2. #2
    Player
    ngwoo's Avatar
    Join Date
    Jul 2024
    Posts
    8
    Character
    Ng'wo Zhwan
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    It helps keep the content alive and active for the duration of the patch. There's always a balancing act between drawing content out too long or making it all completable in the first week and then nobody touches it again (criterion).
    (3)

  3. #3
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    157
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Necessary for horizontal progression but should be relaxed to accommodate people that play several roles
    (0)

  4. #4
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    The answer is unequivocably yes, there needs to be a regulator on how fast you can "finish". This is why there are caps on tomestones, raid loot, etc. People grind...get everything they want, run out of things to do and disappear.
    (0)

  5. #5
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,187
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    I'm fine with the lockout, however I think the time for said lockout should be lowered. 7 seems too much.
    (0)

  6. #6
    Player
    dwodmots's Avatar
    Join Date
    Feb 2022
    Posts
    94
    Character
    Crithril Orthorien
    World
    Odin
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jaxtaro View Post
    The answer is unequivocably yes, there needs to be a regulator on how fast you can "finish". This is why there are caps on tomestones, raid loot, etc. People grind...get everything they want, run out of things to do and disappear.
    And why is that a bad thing? There's a hundred games coming out each day on Steam alone, if someone wants to get it done and play something else, let him.
    (2)

  7. #7
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    929
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jaxtaro View Post
    The answer is unequivocably yes, there needs to be a regulator on how fast you can "finish". This is why there are caps on tomestones, raid loot, etc. People grind...get everything they want, run out of things to do and disappear.
    So? Didn't Yoshi-P himself say that we should take breaks and play other games? The vast majority of people won't grind things out instantly and I see no reason to stop the very small minority that would.
    (1)

  8. #8
    Player
    Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,635
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Dancer Lv 60
    No, the moment we get crafted it feels pointless, even with better stats... IMO the limit should be different... idk, 1 piece per job on 100? Each role giving you one extra roll? If its dead you only need to raise the bonus for the raid roulette, that should do... its not dead during the x.2 patches either.
    (0)

  9. #9
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by dwodmots View Post
    And why is that a bad thing? There's a hundred games coming out each day on Steam alone, if someone wants to get it done and play something else, let him.
    There are a lot of reasons it's a bad thing. The health of a persistent online game is found in the ability for players to move through content, which requires a healthy population of players willing to stick around and act as the vehicle by which players can "hitch a ride" through content with a shallow pool of peers at that level.

    It is literally the reason that the daily roulette exists with multiple options. If players could blow through content in a week, then hang it up until the next content patch, this dries up. The mechanism doesn't exist for you alone, it exists to provide you as a tool for other players.
    (0)

  10. #10
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by PercibelTheren View Post
    So? Didn't Yoshi-P himself say that we should take breaks and play other games? The vast majority of people won't grind things out instantly and I see no reason to stop the very small minority that would.
    This is why context matters. He didn't say it in the context of blowing through content for a couple weeks then disappearing until the next content patch. It was to dispel the idea of spending too much time in game being a good thing.
    (0)

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