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  1. #321
    Player
    localareanetwork's Avatar
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    Feb 2021
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    Ul'Dah
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    Local-area Network
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    Cactuar
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    Samurai Lv 100
    Quote Originally Posted by Stabegabe View Post
    After watching the video no I don't really actually think it is that hard, people just don't realize how easy it actually is and don't bother trying to go off meta. I feel like I can list 100 reasons why but I will keep it kinda concise why I think this is true:

    -They had minimal clemency casts and the casts they did do were during downtime anyways where it cost them absolutely 0 dps. The bar for healing is so low that it's possible to hardly even need direct healing from gcds. Without a healer.

    -It was week 2, and they weren't fully geared. More room for error in the coming weeks will only make this easier to pull off.

    -The only actual "cheese" or workaround they really had to figure out was the cover strat to bypass having to use tank LB3, but this isn't actually even hard to pull off anyways. I mean you're just throwing cover on a pre-assigned person as an alternative. Everything else in the fight is literally playing out the same as it normally would.

    -They spreadsheeted mit. That's it. Tons of people do this, and expect it, on a regular basis in savage and ultimate anyways. All a healerless run does at best is somewhat amplify the strictness of mit usage. Spreadsheet it. Problem solved.

    So please enlighten me on why this is so hard to actually pull off, because nothing stands out as extremely difficult. What is the crazy stunt they pulled that makes this seem egregiously harder than just... A regular clear of m4s in a coordinated group environment, with moderately stricter mit checks and having to press cover once instead of lb3 once?

    I think if more people actually tried a healerless run in the first place it would be quite apparent how many of them are actually more than capable of doing it very easily. I guess my biggest question though is why you think it's okay for it to even be possible to clear fresh high-end content while undergeared, without a healer present. Should it even be possible to clear high-end content without an entire ROLE present? Like seriously? It's not alarming that a role is so useless that, even in the difficult content, they fail to justify a NECESSITY for it in any way?
    Again, it is a fight design problem. There's a reason this was never done in previous savages this early. I think healers should be better too but people are really overblowing the CLASS problem with this specific case and not actually talking enough about how silly the design of this fight is.
    (1)
    Last edited by localareanetwork; 08-16-2024 at 12:06 PM.

  2. #322
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
    World
    Jenova
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    Scholar Lv 100
    Quote Originally Posted by localareanetwork View Post
    Again, it is a fight design problem. There's a reason this was never done in previous savages this early.
    Who cares if it’s a fight design problem or a job design problem because the problem presents itself all the same

    Bump auto damage up 50% or nerf tank sustain 50% the result is the same

    Regardless of the root of the problem or the resolution to the problem the problem exists and it’s getting worse every expansion
    (8)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #323
    Player
    localareanetwork's Avatar
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    Local-area Network
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    Cactuar
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    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Who cares if it’s a fight design problem or a job design problem because the problem presents itself all the same

    Bump auto damage up 50% or nerf tank sustain 50% the result is the same

    Regardless of the root of the problem or the resolution to the problem the problem exists and it’s getting worse every expansion
    It matters because if M4S was designed similarly to any previous savage then this thread wouldn't exist. It is purely a fight design problem this time. That is not to say healers need something regardless, though.
    (0)

  4. #324
    Player
    Aravell's Avatar
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    Aug 2017
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    Limsa Lominsa
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    J'thaldi Rhid
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    Mateus
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    Machinist Lv 100
    Quote Originally Posted by localareanetwork View Post
    It matters because if M4S was designed similarly to any previous savage then this thread wouldn't exist. It is purely a fight design problem this time. That is not to say healers need something regardless, though.
    It's not a fight design problem alone. If you give the same kit we have now to us back in EW, P4S can also be cleared with no healer.

    It's a compounded problem of both fights being too mitigation-focused and the tank/DPS kits being filled with healing that they don't need.
    (8)

  5. #325
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
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    Jenova
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    Scholar Lv 100
    Quote Originally Posted by localareanetwork View Post
    It matters because if M4S was designed similarly to any previous savage then this thread wouldn't exist. It is purely a fight design problem this time. That is not to say healers need something regardless, though.
    I mean this has been done with TOP, P9S, P1S and P2S I believe. M1S has also been cleared with 8 tanks

    If it’s a fight design problem then it’s fight design that’s been around since late ShB. Regardless. Job design or fight design the problem still exists. Tuning up M4S’s damage by say……10% might make this particular clear impossible but we will just go through this same song and dance again next tier. With more gear I could also see heallerless clears of 2 becoming possible, it seems like only 3 is safe
    (10)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  6. #326
    Player
    Kacho_Nacho's Avatar
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    Kacho Nacho
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    Coeurl
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    White Mage Lv 98
    Quote Originally Posted by Bobby66 View Post
    As an old Hpal healer back in WoW. Low key the idea of being a main healer is a pld is awesome and I would 100% be down to try it.
    I'm a WoW refugee too! Played a holy priest for years.

    When I came to FFXIV back in 2.0, I was surprised paladins were not a healer/tank hybrid because you had to level gladiator and white mage to unlock it.
    (3)

  7. #327
    Player
    Somnolence's Avatar
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    Ixa X'phele
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    Zodiark
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    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Bump auto damage up 50% or nerf tank sustain 50% the result is the same
    How about you do savage instead of spewing ignorant nonsense. Bosses chunk tanks with 30k autos. With 60k they will get 3-shot.

    More casual healers being overwhelmed by mechs already let tanks die to them.

    If you increase them more, healers will be forced to cure-bot. Because you would need 40-60k HPS to counteract autos and lilies etc. are too weak potency/GCD to keep up.

    You believe this will incentivize more people to play healers?
    (0)

  8. #328
    Player
    Supersnow845's Avatar
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    Quote Originally Posted by Somnolence View Post
    How about you do savage instead of spewing ignorant nonsense. Bosses chunk tanks with 30k autos. With 60k they will get 3-shot.

    More casual healers being overwhelmed by mechs already let tanks die to them.

    If you increase them more, healers will be forced to cure-bot. Because you would need 40-60k HPS to counteract autos and lilies etc. are too weak potency/GCD to keep up.

    You believe this will incentivize more people to play healers?
    Honey I did savage back when autos did chunk you for 60% of your HP bar. If you did twintania on content you’d know today’s autos are piddly slaps in comparison, I’ll also note tank autos used to be able to crit. The boss is trying to kill you, not have a dance party with you

    The only bosses in Recent memory who’s autos actually hurt to tie standards they couldn’t just be shrugged off by oGCD’s are shiva and P8 and both of them did like 20 autos across the entire fight because they spend the entire fight casting

    “You’ll force healers to actually heal the tank” **gasp** **shock** oh no, I’ll actually have to do my job rather than playing a gimped caster, how terrible. It’s not even like modern “lenient” heal checks are helping the healer field considering how much people hate healers right now, mit checks you are forced to rely on the DPS for isn’t exactly something that incentivises people to play healer
    (11)
    Last edited by Supersnow845; 08-16-2024 at 04:49 PM.
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  9. #329
    Player
    Somnolence's Avatar
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    Ixa X'phele
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    Zodiark
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    Dark Knight Lv 100
    Quote Originally Posted by Supersnow845 View Post
    “You’ll force healers to actually heal the tank” **gasp** **shock** oh no, I’ll actually have to do my job rather than playing a gimped caster, how terrible. It’s not even like modern “lenient” heal checks are helping the healer field considering how much people hate healers right now, mit checks you are forced to rely on the DPS for isn’t exactly something that incentivises people to play healer
    What justification you have to speak for everyone on this?

    Casual healers have good time with easy dungeons. Raiders have good time with optimizing healing/mit.

    For healbots there is already a game for this playstyle - WOW.

    At least Square Enix has receipts in the form of metrics to make decisions on.
    (1)

  10. #330
    Player
    Aravell's Avatar
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    Limsa Lominsa
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    J'thaldi Rhid
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    Mateus
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    Machinist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    The only bosses in Recent memory who’s autos actually hurt to tie standards they couldn’t just be shrugged off by oGCD’s are shiva and P8 and both of them did like 20 autos across the entire fight because they spend the entire fight casting
    To be fair, M4S phase 2 boss autoattacks do hurt a lot too. I think it's around 60k unmitigated. Although I don't think she autoattacks that much either. She doesn't have many tankbusters though, so tanks are free to CD the autos (though most don't).

    I think current autos that don't crit are more of a testament to how bad the tank is rather than the healer. The difference between a dead tank and an alive tank mostly comes down to whether or not they put up CDs during dance mechanics like Alarm Pheromone in M2S and Barbarous Barrage in M3S.
    (1)

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