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  1. #1
    Player
    KorosKenzun's Avatar
    Join Date
    Aug 2024
    Location
    l
    Posts
    17
    Character
    Koros Kenzun
    World
    Mandragora
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Reimmi View Post
    This. reaper is fun as is and i'll i'd ask for it is more to do, not less.
    Exactly i'd ask it to be as well.
    (0)

  2. #2
    Player
    KorosKenzun's Avatar
    Join Date
    Aug 2024
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    Character
    Koros Kenzun
    World
    Mandragora
    Main Class
    Reaper Lv 100
    Quote Originally Posted by KorosKenzun View Post
    (English is not my first language but i am trying to make it clear and easy to understand)



    Main concern about RPR: It can easily be replaced by viper
    As Vpr is very similar to Rpr, so it is very hard to not making contrast between those two. After 7.05 release I realised that Viper is now already much stronger than Rpr in multiple ways, and Rpr seems has no advantages in any of the aspects comparing to viper.
    1. By checking fflogs.com I figured out that viper can do more rdps than reaper in average.
    3.Viper is easier to play at 7.05 as viper’s death’s design has been removed, the rotation became easier.
    4.No cd between Reawakens but 15s between Enshrouds.
    5.vpr doesnt have any cast.
    6.Vpr can even do more damge than rpr in peak 20 seconds(in arcane circle, battle litany, ...)

    Actually I do not expect Rpr to beat Vpr, however, By thinking for a very long time, there are some ways to make reaper not that bad comparing to vpr.
    And i think these update(suggestion) may not change Reaper’s feature and Greatly optimized the operating feel of Reaper.

    Not all of them need to be implemented but I really hope some of the or at least one of them can be considered:

    1.Remove shadow of death and gain damge to other skills or gain 5 or 10 soul with each cast
    2.Remove cast time of Harpe.
    3.Give opportunity to cast harvest moon regularly
    4.Gain more maximum charge to Soul Slice from 2 to 3 (this is one of the most resonable way to solve the problem i strongly suggest.)
    5.Perfectio gives soul or shroud.
    6.Casting cooldown during enshroud can affected by skill speed
    7.Remove or shorten the recast time of enshroud(this is also reasonable and strongly reccomend)
    8.reduce gluttony cd,(from 60 to 55)
    9.Remove prefectio but increase other skills'damage
    10.Gluttony only strengthen gallows or gibbet only1 time but give 20 shroud.
    11.Increase damge delt of arcane circle from 3% to 5% (please dont leave rpr alone)


    I really wish SE develop team can see this thread and take any of these suggestion into considerations.
    In addition, due to words limit for each post, I got one important optimize rpr's rotation:
    Remove the additional effects of arcane circle (remove stack sacrifice effects) and let reaper allow to use plentiful immediately after casting arcane circle like what other jobs do instead of waiting for 6 seconds(actually 7 seconds)

    I would like to reiterate that I am not proposing to change the rpr because I reckon the current rotation of the rpr is hard. I just think that the current rotation of the rpr comparing with other meele is not reasonable. There are many things about the rpr that can get positive feedback by optimizing its job's characteristics instead of just increasing the damage of skills.
    (0)

  3. #3
    Player
    KorosKenzun's Avatar
    Join Date
    Aug 2024
    Location
    l
    Posts
    17
    Character
    Koros Kenzun
    World
    Mandragora
    Main Class
    Reaper Lv 100
    I wonder why many ppl think the reason I posted this thread is trying to make rpr simpler to play.

    If you really want rpr to become better, please watch my post carefully, thank you so much.

    I have never asked it to be easier. what I did is just giving suggestion to develop team (luckily if they view this thread) on improving rpr's current state and sharing you guys how a rpr main(me) feels about 7.05 update and how would I improve this job By not just simply modifying the damage delt and how The light of vpr has completely obscured rpr.

    I do not want reaper to be easier, I hope it's design will be more reasonbale and funnier in the following Dawn Trail patch update.
    (0)
    Last edited by KorosKenzun; 08-12-2024 at 06:10 PM.

  4. #4
    Player
    Enjuden's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    366
    Character
    Enju Abbagliato
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KorosKenzun View Post
    I wonder why many ppl think the reason I posted this thread is trying to make rpr simpler to play.

    If you really want rpr to become better, please watch my post carefully, thank you so much.

    I have never asked it to be easier. what I did is just giving suggestion to develop team (luckily if they view this thread) on improving rpr's current state and sharing you guys how a rpr main(me) feels about 7.05 update and how would I improve this job By not just simply modifying the damage delt and how The light of vpr has completely obscured rpr.

    I do not want reaper to be easier, I hope it's design will be more reasonbale and funnier in the following Dawn Trail patch update.
    Because literally everything you suggested makes Reaper easier to play and just a Viper clone on a job with a far slower gcd. And anything skill speed related will never, ever take unless they somehow make communio an instant cast while you have skill speed monk gcds. Which is also trolling btw.

    To say it will somehow be harder is delusional at best and obvious trolling at worst.

    Just play Viper.
    (3)

  5. #5
    Player
    KorosKenzun's Avatar
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    Aug 2024
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    l
    Posts
    17
    Character
    Koros Kenzun
    World
    Mandragora
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Enjuden View Post
    Because literally everything you suggested makes Reaper easier to play and just a Viper clone on a job with a far slower gcd. And anything skill speed related will never, ever take unless they somehow make communio an instant cast while you have skill speed monk gcds. Which is also trolling btw.

    To say it will somehow be harder is delusional at best and obvious trolling at worst.

    Just play Viper.
    If it is true that ppl think everything i suggested makes the job easier.
    I would say
    I surrender. yeah yeah true. I will definitely go viper if no optimize update to 7.08 reaper .Also if this circumstance continue Until 7.1 Lets see how many progging teams aiming ultima eden will pick reaper instead of other meeles. Until that time, not only people, but the development team will finally realise that rpr is actually shit this patch
    I love playing rpr, it is so cruel to see that even lots of problems on rpr have not been solved but a strong and easy melee just came out and beat rpr effortlessly.
    (0)

  6. #6
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Is it some sort of lost concept to just play the classes/jobs you have fun with instead of worrying about how much better or easier another class/job is or what?

    Viper has high personal dps because it brings no utility, even for itself, and Reaper does less damage than it because it does, that's the price it pays because otherwise why bring Viper. More than that, who the hell cares? I don't understand why you would want Reaper to get simplified solely because Viper does more damage for less effort.

    I don't need nor want to see Reaper get butchered just because Viper does more damage, that's just ridiculous.

    Death's design does not need removing nor does it really need to generate gauge. I'm sick of seeing debuffs and DoT's get axed because some people see ONE ability that actually might need you to rub a braincell against a wrinkle to maintain/use and then proceed to whine.
    (3)

  7. #7
    Player
    KorosKenzun's Avatar
    Join Date
    Aug 2024
    Location
    l
    Posts
    17
    Character
    Koros Kenzun
    World
    Mandragora
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Zairava View Post
    Is it some sort of lost concept to just play the classes/jobs you have fun with instead of worrying about how much better or easier another class/job is or what?

    Viper has high personal dps because it brings no utility, even for itself, and Reaper does less damage than it because it does, that's the price it pays because otherwise why bring Viper. More than that, who the hell cares? I don't understand why you would want Reaper to get simplified solely because Viper does more damage for less effort.

    I don't need nor want to see Reaper get butchered just because Viper does more damage, that's just ridiculous.

    Death's design does not need removing nor does it really need to generate gauge. I'm sick of seeing debuffs and DoT's get axed because some people see ONE ability that actually might need you to rub a braincell against a wrinkle to maintain/use and then proceed to whine.
    Yes, Thank you for waking me up.
    I was worrying too much about his situation, maybe I should just play the game.
    (0)

  8. #8
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    I'm missing my ears and tail.

    That's all.
    (0)

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