MSQ Roulette is such an anomaly. Like of all the duty cutscenes, the ones in these three duties are the ones everyone are forced to watch. The improvements to actual fights themselves were good, but the unskippable cutscenes still feel like clumsy storytelling. I can kinda foresee them further reworking them to a point where they can be rolled into high level dungeon, and trials roulette, but I'm not sure.