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  1. #1
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,855
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Toutatis View Post
    I don’t understand the calls to turn them into single player duties. If those duties with long cutscenes were in the same roulette as the other dungeons, I could understand but they have already been separated from the other dungeons. It’s a roulette with only 3 duties in it. It’s entirely optional and when we queue for it, we know exactly what to expect. Making them single player would just remove the roulette. What’s the point?


    The only reason for the extra tomes and XP is the cutscenes. If the cutscenes bother some people, they can just ignore this optional roulette, it will be just the same as if they were single player duties.
    The problem is, is that you aren't exactly creating a satisfactory nor engaging experience, and nor are you necessarily appeasing everyone that does the story for the first time, because they may not care for the story in the first place - Having them as solo duties literally just gives people that option.

    As it stands those duties are more cutscene simulators than they actually are duties. Whether or not they are separated from other instances doesn't really change that issue, IMO. All it does is make the issue a little less compounding.

    For me personally, it just makes the most sense for them to be solo duties with the way they are cutscene heavy rather than actually gameplay heavy.
    (0)

  2. #2
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by All_Nonsense View Post
    Turning all of Castrum and Prae and Ultima Weapon into single player instances is a huge undertaking. Absolutely massive, expensive, and most of the players who will ever play the game during its lifecycle (even if it goes for another 10 years) have already played through the content. So why change it because a couple people don't like an optional roulette that most people never do anyway? It wouldn't make any sense spending those kinds of resources.
    Same reason they decided to change it before, I guess? They basically already have the framework. You *can* do it with Duty Support, except for Ultima Weapon which I don't think would be too hard an ask.

    I dunno, I think this roulette's biggest problem is the fact the poetics cap is still 2k.
    (0)

  3. #3
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,380
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    MSQ Roulette is such an anomaly. Like of all the duty cutscenes, the ones in these three duties are the ones everyone are forced to watch. The improvements to actual fights themselves were good, but the unskippable cutscenes still feel like clumsy storytelling. I can kinda foresee them further reworking them to a point where they can be rolled into high level dungeon, and trials roulette, but I'm not sure.
    (0)

  4. #4
    Player
    genuine_stranger's Avatar
    Join Date
    Jul 2021
    Posts
    288
    Character
    Jee Em
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by mallleable View Post
    MSQ Roulette is such an anomaly. Like of all the duty cutscenes, the ones in these three duties are the ones everyone are forced to watch. The improvements to actual fights themselves were good, but the unskippable cutscenes still feel like clumsy storytelling. I can kinda foresee them further reworking them to a point where they can be rolled into high level dungeon, and trials roulette, but I'm not sure.
    I would prefer it, if Prae, Castrum and Ultima would be reworked into solo duties. I think it's just dumb by this point to have unskippable cutscenes in duties if we have the option to run them with duty support.

    I get it "It'S fOr NeW pLaYeRs!!!11!1"

    But can't we make them into solo duties and fill the MSQ roulette up with any duty which is a part of the MSQ? All dungeons, Trials and most importantly, CT.
    (0)

  5. #5
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,637
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by genuine_stranger View Post
    I would prefer it, if Prae, Castrum and Ultima would be reworked into solo duties. I think it's just dumb by this point to have unskippable cutscenes in duties if we have the option to run them with duty support.
    The problem with this kind of suggestion is I don't understand the intention of the result?

    Let's say SE go ahead and do exactly of what you suggest, what gonna happen?

    - The roullette itself will likely go away.

    - Meaning nobody will be able to queue for it any more, regardless of their deposition toward the cutsceen.


    If you don't want the cutsceen, period. Currently you can just ... not queue for it.

    If you don't want the cutseen but still want the reward from the roullete ... this suggestion ain't gonna give you that 'cause the roullete itself will disappear.

    If you don't mind sitting through the cutsceen for the reward ... now you have that options taken away.

    Like ... this suggestion at the end if executed, NO ONE benefit, and some will lost. Literally there will be zero gain for any one at all.

    But can't we make them into solo duties and fill the MSQ roulette up with any duty which is a part of the MSQ? All dungeons, Trials and most importantly, CT.
    Than ... what gonna happen to the lvl roulette? The trial roulette? The High level roulette? You're not suggesting getting rid all of those and put them all in the MSQ do you?
    (4)

  6. #6
    Player
    LisseyCrowe's Avatar
    Join Date
    Jul 2024
    Posts
    92
    Character
    Alicia Crowe
    World
    Balmung
    Main Class
    Reaper Lv 100
    I don't get why people queue for MSQ roulettes other than easy rewards for easy work.

    If it's for EXP literally do your highest levelled dungeon, it's more efficient. Heck even a Duty Support run will be faster. Or do the Alliance raid/Earring strat.
    If it's for tomes capping, if you need MSQ roulettes to cap then I can only assume your week was so busy you'd be forgiven for not capping this week.
    If it's for the other tomes, neither of those are that important that you need to religiously clear MSQ roulette if you hate it.

    Do people think FF14 is a mobile game and you need to do all your roulettes daily? MSQ Roulette is, as been said, a quarantine for 3 duties people don't want to do, so that people who want/need to do them for X reason can find reasonable queues. You cannot break it nor can add things people want to do, because then people will get even saltier when they get the thing they don't want to do. It is perfectly imperfect as it is. If they convert these duties to Solo duties, they would more than likely delete the roulette.
    (4)

  7. #7
    Player
    Striker44's Avatar
    Join Date
    Jan 2022
    Location
    Uldah
    Posts
    1,187
    Character
    Elmind Exilus
    World
    Gilgamesh
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LisseyCrowe View Post
    I don't get why people queue for MSQ roulettes other than easy rewards for easy work.

    If it's for EXP literally do your highest levelled dungeon, it's more efficient. Heck even a Duty Support run will be faster. Or do the Alliance raid/Earring strat.
    I'd say it depends on what's meant by "efficient." The high-level dungeon may be more "efficient" from a strict time-perspective, but I'm going to be 100% focused on the entirety of that run. Meanwhile, if I do MSQ Roulette, it may take slightly longer, but I can multi-task the majority of the time and do other things while the cutscenes run, so my overall "efficiency" may actually be higher because I've accomplished other (non-FFXIV) things while still taking only slightly longer time-wise than if I had done the top-level dungeon. For DPS in particular, there's also the queue to consider (I have regularly found the MSQ Roulette queue goes significantly faster for me on a DPS than queuing specifically for my highest-level dungeon), so in that sense the overall time spent might actually favor the MSQ Roulette.
    (1)

  8. #8
    Player
    LisseyCrowe's Avatar
    Join Date
    Jul 2024
    Posts
    92
    Character
    Alicia Crowe
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Striker44 View Post
    I'd say it depends on what's meant by "efficient." The high-level dungeon may be more "efficient" from a strict time-perspective, but I'm going to be 100% focused on the entirety of that run. Meanwhile, if I do MSQ Roulette, it may take slightly longer, but I can multi-task the majority of the time and do other things while the cutscenes run, so my overall "efficiency" may actually be higher because I've accomplished other (non-FFXIV) things while still taking only slightly longer time-wise than if I had done the top-level dungeon. For DPS in particular, there's also the queue to consider (I have regularly found the MSQ Roulette queue goes significantly faster for me on a DPS than queuing specifically for my highest-level dungeon), so in that sense the overall time spent might actually favor the MSQ Roulette.
    Hence the "easy rewards for easy work" part.

    Don't get me wrong, I'm an avid MSQ Roulette enthusiast. It's why I'm confused, there's no reason to queue for it unless you want to get Prae or are somehow desperate for Poetics. It's something I queue for on jobs I want to level but don't want to play or when I really want to watch a video in the background, or when it's Mog tome o'clock and I just want to AFK farm (though for those I'll end up queuing for Prae directly). So I don't get people who want to remove the cut-scenes, or add more stuff, or anything else. That is all this roulette exists for. The rewards are "just good enough", not something to obsess over daily clears.
    (1)

  9. #9
    Player
    DarkMasamune's Avatar
    Join Date
    Sep 2017
    Posts
    879
    Character
    Saoirse Almasy
    World
    Alpha
    Main Class
    Warrior Lv 100
    The only thing I'd ask for this roulette would be to have some sort of way to get skippable cutscenes if it detects everyone presents has done this particular MSQ dungeon.

    If it can detects when someone's new, I bet it could do that.

    Tiktok can entertain me so much before Nero's speech becomes annoying after the 200th time.
    (0)

  10. #10
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    312
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    I personally think they should just rework jobs at level 50 so it's not boring af to play as them at that level.
    (2)

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