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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,658
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    I've always been for bringing back resource management so I like the idea in theory. What I'd do actually would be to keep Minuet and Ballad the two damage songs and they would consume MP as you say, and I'd make Army the MP/resource regen song. And as you said, I'd remove all recasts on songs (beyond a very low minimum). As such, when you die, you'd instantly revert to Army to gain back MP, then you'd recycle onto Minuet/Ballad, and play with and adjust the timers so you realign with bursts. Which would certainly make the job a lot more complicated and I already see people complaining about dying on rphys being too punishing, which I find silly, but that's another debate.

    Could even have the songs change what warden's do, like cleanse debuffs on Minuet and Ballad, but regen MP for a target when on Army for example. Or perhaps the MP regen could become attached to Minne but one would have to be careful about how it interacts with the BRD's own song rotation.

    For the lack of cooldown on songs however you'd have to circumvent the fact that they currently have one specifically to avoid people to go into Minuet most of the time. Or perhaps, you can turn BRD into a BLM inspired model where Minuet is the astral fire song that consumes MP, and both Ballad and Army regen MP, except like for SMN demi primals those two would turn into each other after use.

    They'd also need to be careful into balancing something like Foe Requiem within that paradigm since it would completely veer away from the 2min meta, which I do personally like, but wouldnt work very well into the current model and would probably need to wait for a rework there on all jobs.
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    Last edited by Valence; 08-11-2024 at 05:52 PM.

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