Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40

Hybrid View

  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I use it in dungeons on trash pulls. But only under specific circumstances as noted earlier. They could make it a clear winner (sorta? kinda?) if it increased your heat gauge more than 40% over those 10s. Maybe 80%.
    (0)

  2. #2
    Player
    Blindheart's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Sesile Kokoro
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Just need for it to charge the heat gauge like samurai meditate if you’re not allowed to move. Or make it so you can move and keep the animation.
    (0)

  3. #3
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    SE: “Flamethrower being a glorified emote is totally part of Machinist’s identity we’re doing this to make them fun and unique’

    It’s hilarious that they’ve made various channelled abilities through the game’s lifespan and literally not a single one works as intended. Yet they insist on keeping them exactly as they are . Frankly, it’s extremely stupid
    (0)

  4. #4
    Player
    velswen's Avatar
    Join Date
    Jul 2019
    Posts
    129
    Character
    V'els Wen
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    I would like to see its damage increased at higher levels, maybe interact with heat like some have suggested. But Flamethrower is a really cool and unique skill for Machinist in dungeons, one of my favorites, so I hope it just receives some buffs
    (0)

  5. #5
    Player
    Mondodo's Avatar
    Join Date
    Jul 2024
    Posts
    9
    Character
    L'rahn Tia
    World
    Omega
    Main Class
    Pictomancer Lv 100
    It's always fascinated me that a literal flamethrower doesn't produce or spend heat. I'd probably have it generate heat, gains increasing depending on the number of enemies it hits. It would do a lot on big pull trash clears and probably be a niche on fights with packs of adds but that's fine because it's a capstone ability, it's meant to be something that can be fancy. There's also a sweet irony in the fact that the whole Machinist role is movement taxed and our only ability that literally requires us to stand still and can fail to do anything if the enemy is moved out of it is our weakest.
    (1)

  6. #6
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    It really should be removed or upgraded because as it stands it's pretty useless.
    (0)

  7. #7
    Player
    melbye's Avatar
    Join Date
    Jan 2022
    Posts
    61
    Character
    Dan Ayers
    World
    Phoenix
    Main Class
    Warrior Lv 100
    They should turn it into a flamethrower drone and we have some reason to use battery outside of bosses
    (2)

  8. #8
    Player
    wildvenonat's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    127
    Character
    Pompadora Dora
    World
    Marilith
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Connor View Post
    SE: “Flamethrower being a glorified emote is totally part of Machinist’s identity we’re doing this to make them fun and unique’

    It’s hilarious that they’ve made various channelled abilities through the game’s lifespan and literally not a single one works as intended. Yet they insist on keeping them exactly as they are . Frankly, it’s extremely stupid
    Hey, Apokalypsis fulfills an interesting niche. The niche only exists due to the hot mess that is Moon Flute, but it exists.

    Flamethrower is simply bad.
    (1)

  9. #9
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,738
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by wildvenonat View Post
    Hey, Apokalypsis fulfills an interesting niche. The niche only exists due to the hot mess that is Moon Flute, but it exists.

    Flamethrower is simply bad.
    That's exactly how SB Flamethrower could be used for AoE: overheat and snapshot FT at the end of the window to let it run through the whole barrel lockout, and it was very powerful (on top of not using any TP). We can whine all we want on how overheat and FT were clunky, they do interacted in interesting ways with the whole kit.

    Quote Originally Posted by Eraden View Post
    Mao kinda worried. The more Mao keeps readings about MCHs plights the more Mao realizings thems troubles is far FAR worse than whats BLMs goings through rights now. Can anyones tell Mao if SE has recognized MCHs troubles? Is any helps coming?
    They haven't since Stormblood. And every time they take a glance at the job, I actually wish they didn't.
    (1)

  10. #10
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Valence View Post
    That's exactly how SB Flamethrower could be used for AoE: overheat and snapshot FT at the end of the window to let it run through the whole barrel lockout, and it was very powerful (on top of not using any TP). We can whine all we want on how overheat and FT were clunky, they do interacted in interesting ways with the whole kit.
    There's good interaction and bad interactions.
    Flamethrower and Anatman falls in the bad one, there was so many downsides the current one is miles better than the one we had back in SB.

    The scenario you describe only used to be in dungeons and you wouldn't feel any feedback.
    In single target scenario it was even worse you had to fumble to get the timing right but even then a packet loss resulted in terrible consequences.

    In my opinion they could explore better ways by completely reworking Flamethrower and making it the capstone skill it's supposed to be.
    (1)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast