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  1. #1
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,059
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Actually before they implement this, could they make it so I could turn in all my collectables at once rather than 1 at a time? That'll save much more time.
    (0)

  2. #2
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Rongway View Post
    Honestly though, you're asking for dev time to be spent on something that is in effect no different from you just discarding any extras you don't want. That's not a great use of dev time.
    private gcd(GatherOneAlways){
    while(player.GatherStats.gathering == true && activeNode.GatherStats.integrity > 0 && activeNode.GatherStats.isCollectible == false){
    player.GatherStats.bonus = 0;
    player.GatherStats.boon = 0;
    }
    }

    Anyone at Squeenix wanna hire me? I got plenty more C# spaghetti where that came from.

    Quote Originally Posted by hydralus View Post
    Actually before they implement this, could they make it so I could turn in all my collectables at once rather than 1 at a time? That'll save much more time.
    These terms are acceptable.
    (0)
    Last edited by NegativeS; 08-10-2024 at 12:56 PM.

  3. #3
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by hydralus View Post
    Actually before they implement this, could they make it so I could turn in all my collectables at once rather than 1 at a time? That'll save much more time.
    While we're floating our ideal minor QoL changes, could I also have the option to just not craft HQ items when doing a giant quick synthesis stack? If I don't need the HQ versions for what I'm making, I'm probably going to just manually lower the quality and combine the stacks, but having the ability to not craft the HQ in the first place means it takes up only one inventory space while crafting a stack, instead of potentially two (for the NQ and HQ stacks).
    (3)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.