If i was in charge i would selectively apply different tiers of BH to abilities. So for example, 20-30% on DRGs LB but full on basic combo.


If i was in charge i would selectively apply different tiers of BH to abilities. So for example, 20-30% on DRGs LB but full on basic combo.
Change Recuperate so that it is unaffected by Battle High's boost.
Also bring back 8v8v8 Frontline as a manual queuing option.
Said it before, but anyway, make Battle High last 2 steps "upgraded orange" and "red" visible on map at all times. Takes away the surprise wipe and gives info how to outplay the dominant grand company better


that would require the enemy teams to actually have their maps open sadly.
I just want some competent job design along with a mild difficulty curve. Asking for more seems to much right now.
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Man BH is cool I gotten to max before and won about 100+ fl in first place. Trying to get that 200 wins in first place. You just gotta be smart. When u see big boi BH take them down with cc and focus them. Its hard sure but its rewarding when u delete them. Stop playing passively and plan out ur moves. Asking for BH to be removed is a skill issue at most and your playing bad in pvp at worse. Be smart and pick ur enemies to kill in pvp. Treat pvp as a game of chess or checkers and plan each attack accordingly.
You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

If I want 100 BH, I'll just play SMN and never die.Man BH is cool I gotten to max before and won about 100+ fl in first place. Trying to get that 200 wins in first place. You just gotta be smart. When u see big boi BH take them down with cc and focus them. Its hard sure but its rewarding when u delete them. Stop playing passively and plan out ur moves. Asking for BH to be removed is a skill issue at most and your playing bad in pvp at worse. Be smart and pick ur enemies to kill in pvp. Treat pvp as a game of chess or checkers and plan each attack accordingly.
PvP isn't a chess game, and chess has always been a terrible analogy.
Never seen a bigger attempt at trying to backtrack while at the same time trying to jab back.I think you got everything backward
When I said "an incentive", i refers to casual
Veterans do not need a reason to fight and they are very unlikely would complain about Battle High
Also, casuals just blame on BH as a scapegoat because they refuse to learn
Casuals clearly forgot that they are playing on a platform where SE on purposely strain veterans by giving casuals free access to Battle High
You do realize the idea of gain battle high from assist is a joke?
It is also what shorten the gap between casuals and veterans.
I've said mine already and stand by it.
You trying to spin it into a "Veterans vs Casuals" now is just, hilarious ^^
I shall merely just say that we don't see eye to eye and that's that.
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Ugh ..
I think this is also coupled with the fact that in FLs tanks/melee have a 60% damage reduction which allows them to survive situations they normally wouldn't.
I understand it was implemented to fix the “Mass SMN LB Abuse” but now we have “Mass DRK/DRG LB Abuse”. One problem “fixed” just lead to another issue.
I don’t agree with removing battle high because I believe it provides incentive to PvP instead of just capping objectives all game. But I do agree that recuperate and guard are some of the worst features they added to PvP.
Yeah its really fun, arent we casters doing less damage on objects as well?I think this is also coupled with the fact that in FLs tanks/melee have a 60% damage reduction which allows them to survive situations they normally wouldn't.
I understand it was implemented to fix the “Mass SMN LB Abuse” but now we have “Mass DRK/DRG LB Abuse”. One problem “fixed” just lead to another issue.
I don’t agree with removing battle high because I believe it provides incentive to PvP instead of just capping objectives all game. But I do agree that recuperate and guard are some of the worst features they added to PvP.
Just sucks lol
Today ive run into one of those premade groups, you could tell from the few DK running with the same healers and dps all the time, always ast/sage with dragoon and whatever, all on maxed out battle high just from feeding on the other team... think of the mechanic what you want, but its just unfair the other two can feed each other battle high without any way for us to prevent it, unless we literally run into death traps...




I don't like how they buffed its generation recently with the reintroduction of Secure and the changes to assists/kills (even if I do think kills shouldn't reward more because there is little skill but luck there as well as the job being played). You don't have to even work for it anymore. Everybody is at BH2-3 already half the time if not more. The reward is just not there for me anymore.
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