Quote Originally Posted by Drak_ View Post
I actually MP mapped this and 4k MP is the perfect amount to not increase edge use (unneccesary), I originally considered 2k MP but this would up doubling edge count, and thus causing more harm than good
Yeah I'm just not rendering this because active MP management would be the best way forward, in my opinion. I see restricting how much MP we can spend as a detrimental limitation of design. This isn't to say make it outrageously high, either. All this would mean is we would use edge to prevent overcap and/or use it as best suited for that individual encounter.

The Magic mitigation is an unnecessary and frankfully harmful identity to have, as it damages the rest of the jobs identity
I don't really see how it damages the jobs identity when it was the magic defense tank to begin with. Making it just a flat mit removes and replaces it with essentially nothing as it's a defensive action and I don't really see that as necessary when we can just give it the feint/addle treatment.

If we were to make it better for an identity for DRK I would rather it be a shield and not flat mit.