Quote Originally Posted by Alice_Rivers View Post
So how do we handle people who are not level 100? Do we sync them up to 100 and ruin their job learning experience? Do we have 75 different sync points of the same dungeon and say you can only run with people of your own level? or do we shrink that to 15 sync points and say you can only run with people within three levels of you? Either of the latter two would extend queue times for everyone who isn't level 97 to an insane degree.
By my suggestion, you simply have a value mapped to each individual ability that roughly equates to the damage increase that said ability grats the job. If that ability becomes synced, then the value that's mapped is multiplied against all damage sources, which roughly balances out the damage output down to about where it currently is. Nothing would need to happen to anyone who isn't synced. (For instance, Rainbow Drip adds 1100 potency, and is used every 120 seconds, give or take. That's just under 10 potency per second, or 25 potency per GCD. This equates to about a 3% DPS increase overall. So when Rainbow Drip is synced, then there would be a reduction of 3% across all damage sources to balance rainbow drip out. The multipliers given for each synced ability would just be added together before multiplying to total up the overall reduction necessary to offset all synced abilities. (It sounds more complicated than it actually is, and the actual calculations necessary on the game's backend are extremely minor to handle it.)

Now, in the case of abilities being upgraded to higher tiers through traits, just nullify the traits that upgrade them, resulting in having the lower tier of the ability. For instance, Raw Intuition is upgraded to Bloodwhetting at 82, if synced below 82, then it would just always be raw intuition. Same with Aetherhue spells. If you're synced lower than the trait that upgrades their potencies, then just nullify the trait giving the potencies appropriate for that level, and nothing else is needed. (You still have the same number of abilities by doing this.)