Quote Originally Posted by Connor View Post
It’s less important, but it’s worth mentioning that based on various statistics and my own personal possibly biased experience, Viper is both the most popular in Savage and normal content. Being so popular in high end content is one thing, but the fact that remains consistent across both difficulties surely means something.

In a ‘perfect world’ though (I think) we’d expect to see normal difficulty having a fairly even distribution of jobs because it doesn’t really matter what the comp is outside of role requirements for DF. But the fact that even there Viper is the most popular by a noticeable amount, is surely something worth noting.

Viper clearly has a huge ‘fan base’ as it were, and I imagine that’s likely a combination of both the aesthetics, the design itself, and the general perception that the game is skewed towards favouring melee. I’d even say it’s likely more popular than Pictomancer, even in the complete absence of any utility/raid buffs. Viper is less impactful on balance overall (I think) than Pictomancer too, but that hasn't stopped how popular it’s become in any way.

If anything Viper has only gone to show how quickly players take to jobs without support/utility, whether that’s because of playstyle itself or the ‘high damage’ that comes with ‘selfish style dps’.
VPR is great and balance as Selfish DPS,
and I think all Selfish DPS should be in the same as VPR.

SAM is also balance as selfish DPS, and from my analysis I think some players who enjoys samurai switch to VPR after its release because how fast and fluent the job is

sadly PCT/MNK/RPR cannot be balance in this game with their utility,

we can have them as support but I don't think that it needs really, They need to adjust their raid buffs to self buffs as a quick fix.
but healing skills for DPS is a problem really but not too much.