Quote Originally Posted by Shurrikhan View Post
snip
Queue time issue isn't because we have 3 roles..
Absolutely not

the design of tanks and healers are boring and braindead that's why.. Healers and Tanks are pushed from this and I am one of them.

We have 4 healers have the same kit
We have tanks are braindead, person with 3 braincells can play any tank (Dark knight is exception because it has a bad design and less mitigation)

Queue problem isn't related to how many roles but with how much they are unique.. if you play PLD you play 70% of gunbreaker already, DRK and WAR too

Balancing is the issue now I don't mind all DPS do same damage as BLM but with no utilities, you can't admit the fact of DPS having utility is better than DPS with no utility but do 2% more dmg

Assuming you are taking data from this savage race, still my assumption is correct

5/16 jobs are selfish
6/20 jobs are selfish

But why? why not at least 50% of DPS jobs taken are selfish DPS? even with your data that you provided still my point is correct
8 of the jobs has been taken as selfish job is SAM and the other 3 are VPR and BLM, it is very clear that Selfish DPS jobs are the minority in this game and that is the problem.

Utility breaks the game even more and steal the identity of jobs being selfish and greedy to DPS and sub healer or sub buffer jobs

In this way BLM and Viper will still minority as we see them now..

I will take PCT/MNK/RPR over BLM and VPR all day to savage with 2% less DPS and 5% party damage increase
I will take BRD/DNC over MCH all day


You are filtering fights based on specific fight that's why you got the wrong data.. try to filter all fights job performance you will get a better picture of what is the current state of job rDPS