Quote Originally Posted by Connor View Post
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In short, the contradictions of such complaints are so obviously enough mere veils for simply "Keep gameplay little to null so that I can't be made to feel bad for feeling non-optimal in my casual content" that if the devs continue to pander to them, there honestly isn't much hope for the game.

Not because the game lives and dies with healers (in spirit, maybe -- though that'd be true of any role), but simply because they won't be last thing killed off.