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  1. #1
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'm not sure it's worth thinking about those complaints. The moment they're addressed, given reasonable context, etc., they vault to another distant goalpost.

    One need only look at when relative healing requirements were higher ATOP more involved DPS kits, see that healers' portion of active population was HIGHER, and... No, that's it, actually. That's really about the end of it.
    I mean, as I said above, whether it’s ‘worth’ thinking about to us is one thing, but based on their actions the developers seem to be balancing exactly around these kind of complaints. I.E reducing healer dps to 1 filler 1 dot so healers don’t suddenly get so confused and overwhelmed by the sheer volume of non-healing abilities and kill everyone they’ve ever met through sheer negligence (even though they didn’t do it before). I mean look at their reasoning behind removing Energy Drain in the past.

    But then, it’s entirely contradictory anyway, because why would having too many dps abilities confuse them but being overladen with 40 million healing abilities totally won’t confuse healers’ poor little pudding brains. And frankly I don’t think developers will ever see the irony.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Connor View Post
    Snip
    In short, the contradictions of such complaints are so obviously enough mere veils for simply "Keep gameplay little to null so that I can't be made to feel bad for feeling non-optimal in my casual content" that if the devs continue to pander to them, there honestly isn't much hope for the game.

    Not because the game lives and dies with healers (in spirit, maybe -- though that'd be true of any role), but simply because they won't be last thing killed off.
    (0)