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  1. #1
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,382
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    This is the path that turns the game into a snooze fest
    I'd rather have some imbalance to have classes bring unique fun things to gameplay, like scholars expedience.
    (5)

  2. #2
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Reimmi View Post
    This is the path that turns the game into a snooze fest
    I'd rather have some imbalance to have classes bring unique fun things to gameplay, like scholars expedience.
    As if the current scholar identity is perfect?

    Now we have angel form for faries bet job
    Scholar is taking white mage identity

    Not only that but whole pure sheild and pure healer is the worst in the game
    (1)

  3. #3
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    The idea that people are counting 'raid damage buff every 2 minutes' as a party utility speaks volumes about how much bad it is that the ONLY party resource is directly damage.
    (2)

  4. #4
    Player
    Mistress_Irika's Avatar
    Join Date
    Nov 2019
    Location
    Limsa
    Posts
    525
    Character
    Ophelia Irika
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Question for the OP:

    If tanking and supporting are not the popular roles why would we go and try to force a set up like this?
    To top it off if the healer and/or support cannot survive folks are going to be just going to be in a kicking mood just to find someone else that can do the job. You may as well be treating healers and supports like it's a job interview. Why potentially put us in a scenario like that?
    (0)

  5. #5
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    To top it off if the healer and/or support cannot survive folks are going to be just going to be in a kicking mood just to find someone else that can do the job.
    How is that any different from what we have now though, if healers die and there’s no RDM/SMN present it’s a wipe and that’s that (unless tank decides to solo it). Jobs like Bard and Dancer having actual healing and utility and not just ‘raid buffs’ would help healers by reducing the pressure, not somehow make them harder
    (1)

  6. #6
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    End game problems in FFXIV largely boil down to gut decisions made by the developers ages ago that just ended up making the entire thing worse.

    1) Making it so that top end content requires a specific group composition based on category of role rather than the actual role. Thus, shield healers, pure healers, melee dps, ranged dps, magic dps, and tanks are the FFXIV roles rather than healers, tanks, and DPS. This is implicitly enforced by the bonus system so if someone wants to be cheeky, they can say "sure you can go four melee dps", but you'll never see anyone do it.

    2) Having lockouts based on group rather than the character. It should be a character lockout and per job so it is possible to run savage on more than just a Tuesday. The fact they had to add an option for "rewards unclaimed" is kind of silly.

    3) The change to make the final book convert into other books sort of pushed out mid to late season prog in PF outside of a static. A good analogy to the scenario is printing money and sending it out as aid to give short term relief, but then having inflation occur making things less affordable later. Because it lets people get gear faster in savage, people soon don't want to run those fights anymore since they have no benefit and only do them to get to the last one, and it isn't like those people are going to go help others trying to clear earlier fights if they need to reach m4s with the herd that includes most of the competent healers and tanks.
    (0)

  7. #7
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    End game problems in FFXIV largely boil down to gut decisions made by the developers ages ago that just ended up making the entire thing worse.

    1) Making it so that top end content requires a specific group composition based on category of role rather than the actual role. Thus, shield healers, pure healers, melee dps, ranged dps, magic dps, and tanks are the FFXIV roles rather than healers, tanks, and DPS. This is implicitly enforced by the bonus system so if someone wants to be cheeky, they can say "sure you can go four melee dps", but you'll never see anyone do it.

    2) Having lockouts based on group rather than the character. It should be a character lockout and per job so it is possible to run savage on more than just a Tuesday. The fact they had to add an option for "rewards unclaimed" is kind of silly.

    3) The change to make the final book convert into other books sort of pushed out mid to late season prog in PF outside of a static. A good analogy to the scenario is printing money and sending it out as aid to give short term relief, but then having inflation occur making things less affordable later. Because it lets people get gear faster in savage, people soon don't want to run those fights anymore since they have no benefit and only do them to get to the last one, and it isn't like those people are going to go help others trying to clear earlier fights if they need to reach m4s with the herd that includes most of the competent healers and tanks.
    I agree.. but developer choose this way and design

    At least they should implemented right

    Now we have 2 type of dps
    Selfish
    Utility

    100% utility jobs are better in every shape and form because they have both worlds
    (1)

  8. #8
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,135
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    Even if we could only achieve balance by further homogenizing the game's classes, it's not worth the cost. The degree of radical balance that some people want will stifle the ability for classes to be distinct and interesting. I would rather have an unbalanced game with a variety of meaningfully different options.
    (4)

  9. #9
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    Even if we could only achieve balance by further homogenizing the game's classes, it's not worth the cost. The degree of radical balance that some people want will stifle the ability for classes to be distinct and interesting. I would rather have an unbalanced game with a variety of meaningfully different options.
    There is no homonization bro

    It is just a role

    If you are tank you should expect somekind of tankiness
    If you are healer you should expect some type of healing
    Also fot dps

    This is not homogenizing it is a role that can fit to the game philosophy

    Support role is a joker role

    Who can be any shape of dps but with less dps button and more utilities

    It is like tank which is dps role that can tank damage
    (1)

  10. #10
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Been playing FFXI with some friends since it came out before my time. I have been having fun with BARD, and CORSAIR. They remind me of old AST to a degree I really do miss that style of play and wish FFXIV would add it back and not be so afraid of certain jobs not being meta.
    (2)
    Quote Originally Posted by Bellsong View Post
    Okay boomer.

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