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Thread: MK4 is to hard

  1. #31
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by KageTokage View Post
    A general reason why a lot of people struggle with XIV's content is that they're waiting way too long to move for mechanics.

    With very few exceptions it's safe to run into something as soon as you see the animation happening and the mentioned laser mechanic is a perfect example of one that gives you little to no time to dodge it if you're not abusing the damage snapshots to the fullest and not switching sides the instant you see a beam go off.
    I'm going to just underline this and then run over it with a yellow highlighter for emphasis. For any mechanic that involves dodging between two spots in this game, I do not think there is anything more important to remember than this.

    Quote Originally Posted by sagacious View Post
    we beat it ... I have a heart felt appreciation for this forum, thank you
    Glad you got through the fight! And glad the help/advice was useful.
    (1)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #32
    Player
    Shinku_Tachi's Avatar
    Join Date
    Dec 2016
    Location
    Gridania
    Posts
    151
    Character
    Shinku Tachi
    World
    Seraph
    Main Class
    Fisher Lv 100
    Again. I've really gotta express my thanks to y'all in this thread.

    I've been playing 14 since the beginning, and I've never heard of the "snapshots" thing; or, even the term itself, in the context it has been used in this thread, until this thread.

    Better late than never I guess, lol.

    But thank you. Thank you Packetdancer and everyone else in this thread taking time to offer explanations and help.
    (1)

  3. #33
    Player
    OlafQuintessa's Avatar
    Join Date
    Jul 2017
    Posts
    43
    Character
    Olaf Quintessa
    World
    Kujata
    Main Class
    Gladiator Lv 80
    I find the bit with the 4 (or 5?) half room cleaves from circles that fall really hard to read as well. It's not like I don't understand the mechanic, it's just very hard to see through all the visual clutter. Mostly I appreciate the slightly harder content they've done for DT, but it's bad design to rely on visual impairment to make something challenging.
    (0)

  4. #34
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Shinku_Tachi View Post

    I've been playing 14 since the beginning, and I've never heard of the "snapshots" thing; or, even the term itself, in the context it has been used in this thread, until this thread.

    Better late than never I guess, lol.
    Snap shot tend to refer to the difference between where you are physically on your screen, and where the server believe you are (usually 0.2 to 0.5 seconds behind). And FF14 is very notorious about it.

    That's why in most case, people learn how to move "ahead" of the animations.
    (1)

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