Yea, that's the thing. Being easy to understand makes a guide "the best", even if the strat isn't the best. Getting people on the same page is (sometimes) more important than being optimal.
Last edited by CamuiKushi; 08-12-2024 at 05:54 AM.
worried about being "spoiled" on whaat is essentially an AU fanfi of a story fight youve already played and mmad that people dont wnt to do blind is some degree of entitled child mentality.
Make your own pf or maake your own static
It will never happen. MMORPG communities are too used to guides being available day one (thank WoW public betaI say, can we just all put a 2 weeks CD on guide making just so people with less time, can actually blind prog without having people spoiling and following guides to the letter? Cause I got home, opened up PF, and saw the image below straight away wanting to get into M2, despite not have even had the chance of entering the instance, and was like... YEAH... No... I don't want to deal with this.marketing"testing").
While some players like going in blind, the majority want those guides ready the moment the content is released.
If someone joins a PF that lists blind prog in the description but displays knowledge of the fight, the leader needs to kick them from the party. A simple question once the party is filled can sort them out: "has everyone read the strats?". Those with knowledge will reflexively say "yes" and can be kicked. The rest will say "I thought this was blind" and can stay in party.
At the very least, someone with prior knowledge will be reminded they need to keep their mouth shut if they want to stay in party. There are plenty of players who have completed content but are willing to act like they're going in blind for the sake of others who want to be doing it blind.
in over a decade of doing this, only ONCE has it ever worked. half the group pretends to not have seen a guide, and while the blind players discuss what we think it is, they always blurt out the answer, after they die to the mechanics 2-3 times, since they dont want to keep dying.
im not saying the OPs answer has to be done, but putting "BLIND only, no guides!" fails 99% of the time. the ONE time i had a true blind PT, was for the 1st time on EX1 vali.
it was a black and white difference between the fake blind runs. (I also know its impossible to continue where u left off with a new blind group, so theres no real answer to this)
Heck I tried to just have a "duty incomplete" run for my linkshell of all new ppl, we needed 1 spot filled, and i was trying to teach them how endgame work, and the best way to learn. the person who joined took over trying to teach the moment we went inside. (they have it on farm, but this was there alt) the LS was annoyed, because he acted like the LS members were accustomed to endgame, and talked over me, and didnt let them stop and learn a mechanic before he tried to explain all the other mechanics later in the fight they hadnt even seen yet. (which tends to scare off new ppl who are trying endgame for the very 1st time)
so unless u can get the full 8 ppl to stay together for weekly tries (i never can for some reason) ppl like OP and me just have to accept the way things are.
Last edited by Claire_Pendragon; 08-08-2024 at 11:09 PM.
CLAIRE PENDRAGON
I think there's a reason why the Balance never recommends his guides.
He overcomplicates/overexplains things and his strats often end up being identical to ones that were already in use and people suddenly referring to them as "Hector strats" just ends up being a point of confusion.
Had someone join our blind prog party for m2s, regurgitating what I assume to be the entire guide before consistently wiping us to just about every mechanic.
None of us actually listened to them; we just kinda let them do their whole talk before we went back to discussing what we actually saw. Good times.
The truth is the content isn't designed to be done blind. I know that might sound strange since obviously the people coming up with the guides must be doing it blind, but they aren't in the same world that most people are in and are doing it as part of their real life "job". And yeah we have World of Warcraft to thank for this alongside the rapid dispersion of information via the internet of things that makes it this way. If people were doing it blind there would be more feedback that would encourage more visual clues in the fights as well as probably a less problematic difficulty increase between the tiers, since the amount of time to clear each fight would increase dramatically.
Yeah except EQ raids on the mechanical complexity were on the level where a toddler could figure them out. And DBM or the like has existed in WoW since vanilla raiding.Yeah, unfortunately this is a symptom of a bigger problem with playing multiplayer games in the modern day. Back in the early WoW and EverQuest days nobody really knew what was going on and it had this whole unexplored frontier element. Now we've got shit like data mining, people who profit from day 1 guides, not to mention most players now typically follow cookie cutter type builds (when there's shit like talent trees involved). There's an obsession with optimization and speedrunning ever present. If you don't spoil yourself by doing a bunch of research beforehand on a dungeon you've never ran before, it's considered a bad thing.
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