Ultimate, they release it and don't even unlock savage (because there is literally no other way to farm gear and i doubt new criterion will change anything) just so more people can enter.
I assume this is a bait post, like you cant do savage in bis too? Criterion?
Last edited by Stasya; 08-08-2024 at 12:35 AM.
I would like the loot system they use for Extremes to be applied to Savage. Didn't get gear? you can do the duty again and claim it anyways. You also always get a book anytime you clear.
If people want to spend an ungodly amount of time clearing and reclearing, let them?
This timegating serves no purpose. The argument of "it keeps people logging in weekly at least!" is nonsense. For everyone that logs in weekly, there's another who just doesn't even do savage and doesn't have this "weekly incentive", and/or they just get tired and leave to play other games. Why do savage raiders in particular, out of everyone in this game, need such a dumb timegate to enjoy their playstyle to the max?
It's not like people who go full crazy and spend all that time get an unfair advantage over people who don't do that. They might get better ilvl and get a prettier number on that one website we can't mention, but other than that, who cares... really?
The only precaution I would take is that you can't put the minimum ilvl to join above the minimum ilvl to enter a duty, so people cant be discriminated on the fact that they don't spend an awful amount of time farming gear.
God no. Then you'll have the people who go nuts farming full savage gear week 1 whining that there's no content and this tier sucks because they burnt out on an activity meant to occupy them for ~2 months and now they also outgear literally every piece of max level content to a hilarious degree.I would like the loot system they use for Extremes to be applied to Savage. Didn't get gear? you can do the duty again and claim it anyways. You also always get a book anytime you clear.
If people want to spend an ungodly amount of time clearing and reclearing, let them?
This timegating serves no purpose. The argument of "it keeps people logging in weekly at least!" is nonsense. For everyone that logs in weekly, there's another who just doesn't even do savage and doesn't have this "weekly incentive", and/or they just get tired and leave to play other games. Why do savage raiders in particular, out of everyone in this game, need such a dumb timegate to enjoy their playstyle to the max?
It's not like people who go full crazy and spend all that time get an unfair advantage over people who don't do that. They might get better ilvl and get a prettier number on that one website we can't mention, but other than that, who cares... really?
The only precaution I would take is that you can't put the minimum ilvl to join above the minimum ilvl to enter a duty, so people cant be discriminated on the fact that they don't spend an awful amount of time farming gear.
The only change I'd feel okay about is something like normal raids where each person can claim 1-2 coffers per week without the current groupwide loot lockout. Might suck for statics that feed their DPS as much gear as possible, but would make it more friendly for PF.
Last edited by Luca_; 08-07-2024 at 10:43 PM.
Not really.God no. Then you'll have the people who go nuts farming full savage gear week 1 whining that there's no content and this tier sucks because they burnt out on an activity meant to occupy them for ~2 months and now they also outgear literally every piece of max level content to a hilarious degree.
The only change I'd feel okay about is something like normal raids where each person can claim 1-2 coffers per week without the current groupwide loot lockout. Might suck for statics that feed their DPS as much gear as possible, but would make it more friendly for PF.
See, once you CAN do a fight, you can often just do it. It's not like they make the mechanics different each week or something.
Whether you do it 20 times in 1 week, or once a week over 20 weeks makes no difference in its difficulty, or making players burn out.
If anything I'd say it's quite the opposite: games that have a daily/weekly login bonus or incentive, actually burn out gamers far faster compared to just allowing a player to do whatever it is they want to do NOW, and allow them to take a break and come back whenever and not have this realization of "oh crap I haven't played in 4 weeks because IRL took priority, so I am missing out on 4 weeks of gear now, might as well not play anymore I will always be behind the rest"
FOMO mechanics are bad. Savage loot is FOMO. If FFXIV gets rid of it, nobody in their right mind will complain, and those that do are just plain wrong and can be ignored as they make no sense. If they want difficulty they can go try and gear up every single job. 7 job sets of 10 items, and 21 weapons. So 91 items to collect to gear up every job. Add in the fact that you will not get drops all of the time, I'd say it's about 50% chance to get an item, you're looking at, what, 200 clears of all savages to gear up? Dunno about you but even the most hardcore of raiders will struggle with that even if loot was completely unlocked.
I think it should stay the same. I think the goal is to keep an incentive for groups to keep running the content.


Savage content is irrelevant as soon as the next tier is out. Extremes are relevant well into the next expansion. That tells me extremes do a better job here.
Sure, if they added mounts to the raid loot tables that could be bought with 99 totems after a 6 month delay, but that’s a different argument than OP. I think OP’s suggestion would make the content irrelevant even faster. They might say they would rerun it on other jobs after they get their gear but I think the majority of people wouldn’t.


The new Ultimates and Criterion won't be out for months though.
However, I can see why someone would enjoy running the content to improve their logs with the full BiS gear taken care of.
Appreciate the answer.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote





