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  1. #21
    Player
    AddictedToWitches's Avatar
    Join Date
    Oct 2018
    Posts
    182
    Character
    Koko Goro
    World
    Excalibur
    Main Class
    Viper Lv 100
    It's pretty bad if you PF yeah because you're unfortunately not guaranteed to get what you need outside of a static. No idea why they never did away with the limited chests thing and just made it like normal raids where you can get one thing per fight per week.
    (4)

  2. #22
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Andevom View Post
    Stay as is. Look, this is just how it works - getting shafted and not getting the drop is part of the MMO lifestyle. But it makes the wins sweeter and keeps people engaged with the content.
    Don't take this the wrong way, but this post drips with some form of Stockholm syndrome lol.

    Imagine actively wanting to be shafted by something completely out of your control.

    And 'it's always been this way' isn't a valid defense
    (4)

  3. #23
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    80
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100
    I would like the loot system they use for Extremes to be applied to Savage. Didn't get gear? you can do the duty again and claim it anyways. You also always get a book anytime you clear.

    If people want to spend an ungodly amount of time clearing and reclearing, let them?
    This timegating serves no purpose. The argument of "it keeps people logging in weekly at least!" is nonsense. For everyone that logs in weekly, there's another who just doesn't even do savage and doesn't have this "weekly incentive", and/or they just get tired and leave to play other games. Why do savage raiders in particular, out of everyone in this game, need such a dumb timegate to enjoy their playstyle to the max?

    It's not like people who go full crazy and spend all that time get an unfair advantage over people who don't do that. They might get better ilvl and get a prettier number on that one website we can't mention, but other than that, who cares... really?
    The only precaution I would take is that you can't put the minimum ilvl to join above the minimum ilvl to enter a duty, so people cant be discriminated on the fact that they don't spend an awful amount of time farming gear.
    (2)

  4. #24
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by LilyPendragon View Post
    Don't take this the wrong way, but this post drips with some form of Stockholm syndrome lol.

    Imagine actively wanting to be shafted by something completely out of your control.

    And 'it's always been this way' isn't a valid defense
    No one *wants* to get shafted. My point is it feels much more satisfying when you get something than if it was just guaranteed. Giving it to everyone every time makes the game dull.

    If it was something you needed to get first before you could actively do certain content, that'd be another thing. But it's not.
    (0)

  5. #25
    Player CaedemSanguis's Avatar
    Join Date
    Dec 2015
    Posts
    1,106
    Character
    Benedikta Harman
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Andevom View Post
    No one *wants* to get shafted. My point is it feels much more satisfying when you get something than if it was just guaranteed. Giving it to everyone every time makes the game dull.

    If it was something you needed to get first before you could actively do certain content, that'd be another thing. But it's not.
    the point is that the gear is already easy to get, I dont feel any satisfaction when getting raid gear

    yet it is very boring for me to wait for 10-12 weeks in order to have 2 bis jobs
    (2)
    Last edited by CaedemSanguis; 08-07-2024 at 09:42 PM.

  6. #26
    Player
    Lak14's Avatar
    Join Date
    Dec 2022
    Posts
    86
    Character
    Howard Alt-eisen
    World
    Tonberry
    Main Class
    Warrior Lv 100
    Quote Originally Posted by LilimoLimomo View Post
    I have no problem with there being rare loot like songs or mounts or whatever, but it feels rough to do content and leave without anything to show for it. The more demanding the content, the worse it feels.

    At the very least, there should be a pity system of some sort, such that if you run X times, you'll be guaranteed your reward. That means that even if you get unlucky and need to re-run, you always know there's a light at the end of the tunnel. But when it's pure RNG, some people will statistically get woefully unlucky, and that possibility sucks.
    i'm sorry but do you even raid ?
    (1)

  7. #27
    Player
    Luca_'s Avatar
    Join Date
    Apr 2022
    Posts
    58
    Character
    Luca Vares
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Chiru_Kai View Post
    I would like the loot system they use for Extremes to be applied to Savage. Didn't get gear? you can do the duty again and claim it anyways. You also always get a book anytime you clear.

    If people want to spend an ungodly amount of time clearing and reclearing, let them?
    This timegating serves no purpose. The argument of "it keeps people logging in weekly at least!" is nonsense. For everyone that logs in weekly, there's another who just doesn't even do savage and doesn't have this "weekly incentive", and/or they just get tired and leave to play other games. Why do savage raiders in particular, out of everyone in this game, need such a dumb timegate to enjoy their playstyle to the max?

    It's not like people who go full crazy and spend all that time get an unfair advantage over people who don't do that. They might get better ilvl and get a prettier number on that one website we can't mention, but other than that, who cares... really?
    The only precaution I would take is that you can't put the minimum ilvl to join above the minimum ilvl to enter a duty, so people cant be discriminated on the fact that they don't spend an awful amount of time farming gear.
    God no. Then you'll have the people who go nuts farming full savage gear week 1 whining that there's no content and this tier sucks because they burnt out on an activity meant to occupy them for ~2 months and now they also outgear literally every piece of max level content to a hilarious degree.

    The only change I'd feel okay about is something like normal raids where each person can claim 1-2 coffers per week without the current groupwide loot lockout. Might suck for statics that feed their DPS as much gear as possible, but would make it more friendly for PF.
    (1)
    Last edited by Luca_; 08-07-2024 at 10:43 PM.

  8. #28
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    718
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by CaedemSanguis View Post
    the point is that the gear is already easy to get, I dont feel any satisfaction when getting raid gear

    yet it is very boring for me to wait for 10-12 weeks in order to have 2 bis jobs
    What content will you do once you have BiS?
    (0)

  9. #29
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    80
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100
    Quote Originally Posted by Luca_ View Post
    God no. Then you'll have the people who go nuts farming full savage gear week 1 whining that there's no content and this tier sucks because they burnt out on an activity meant to occupy them for ~2 months and now they also outgear literally every piece of max level content to a hilarious degree.

    The only change I'd feel okay about is something like normal raids where each person can claim 1-2 coffers per week without the current groupwide loot lockout. Might suck for statics that feed their DPS as much gear as possible, but would make it more friendly for PF.
    Not really.
    See, once you CAN do a fight, you can often just do it. It's not like they make the mechanics different each week or something.
    Whether you do it 20 times in 1 week, or once a week over 20 weeks makes no difference in its difficulty, or making players burn out.
    If anything I'd say it's quite the opposite: games that have a daily/weekly login bonus or incentive, actually burn out gamers far faster compared to just allowing a player to do whatever it is they want to do NOW, and allow them to take a break and come back whenever and not have this realization of "oh crap I haven't played in 4 weeks because IRL took priority, so I am missing out on 4 weeks of gear now, might as well not play anymore I will always be behind the rest"

    FOMO mechanics are bad. Savage loot is FOMO. If FFXIV gets rid of it, nobody in their right mind will complain, and those that do are just plain wrong and can be ignored as they make no sense. If they want difficulty they can go try and gear up every single job. 7 job sets of 10 items, and 21 weapons. So 91 items to collect to gear up every job. Add in the fact that you will not get drops all of the time, I'd say it's about 50% chance to get an item, you're looking at, what, 200 clears of all savages to gear up? Dunno about you but even the most hardcore of raiders will struggle with that even if loot was completely unlocked.
    (1)

  10. #30
    Player
    Raven2014's Avatar
    Join Date
    Oct 2014
    Posts
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Chiru_Kai View Post
    Not really.
    See, once you CAN do a fight, you can often just do it.
    PF disagree, considering the success ratio of "reclear" party on Aether is 1:10. And I have 3 characters playing in PF.
    (1)

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