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  1. #1
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    78
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100

    If you're gonna add RNG mechanics...

    Please, for the love of Pete, make it so that people with some mild ping don't get completely screwed over.


    Snapshots are great and all, it's a mechanic I can work around with. I understand how they work.
    But if you have 150 ping or more, you can start to see some weird stuff like:
    - Taking damage before a boss/arena tell even resolves.
    - When healing, I apply a shield slightly before the castbar finishes but server-side it is applied after the castbar finishes, meaning it's not used. The same goes for mitigations.
    - Being visibly out of range of a mechanic, but the snapshot happened before any floor AOE even showed up. Literally impossible to do a minor adjustment based on floor AOE.
    - slow-moving objects to dodge (think Strayborough first boss)? Well you can be visibly out of range and never touch anything... still get hit because the server is being a turd and thinks you are still standing where you were 0.2 seconds ago and that means in range of the slow-moving object that is ahead 0.2 seconds from where you are seeing it on your screen.
    - M2 and M2S are egregious with the RNG Alarm Pheromones. Tell me how it is possible that I am sliding across the floor and dead into the wall before the line AOE even shows up? I can dodge stuff. I'll happily cancel a cast and not greed in order to not have my pinky toe in a mechanic. But I can not accurately and pixel-perfectly determine how wide the dang beeline is that spawned on the other side of the arena when it goes off, so I would love if I can see the aoe, do a micro adjustment of a few steps to get out of it, and NOT die.

    I know it can be considered a 'skill issue' and I have an internal timer to resolve mechanics if I see them enough and have tested out exactly when I can move before a mechanic resolves on my end because I know the server has snapshotted me in a safe area. I've done plenty of hard fights and if the mechanic has predictable patterns, this is very doable to do even with ping.

    But it is excessively difficult, if not outright impossible to do if does the above AND is also RNG.


    TL;DR: Adding randomized pattern-less mechanics that resolve before aoes show up when you have moderate ping is not "haha extra difficulty git gud", it is just being inconsiderate to a significant portion of the playerbase who just are some distance away from servers and consequently do not get the leeway that low-ping players have to do micro-adjustments.
    (6)

  2. #2
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    This is a game netcode issue
    (4)

  3. #3
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    405
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    99 % of the players don't have a 150 ms ping. So why would Square bother?
    (0)

  4. #4
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Shialan View Post
    99 % of the players don't have a 150 ms ping. So why would Square bother?
    I have 145 ping from my side game plays awful
    (1)

  5. #5
    Player
    Toutatis's Avatar
    Join Date
    Dec 2021
    Posts
    976
    Character
    Marshmallow Puff
    World
    Excalibur
    Main Class
    Warrior Lv 82
    Quote Originally Posted by Shialan View Post
    99 % of the players don't have a 150 ms ping. So why would Square bother?
    I am pretty sure that it’s far more common than you think. Am usually around 170ms.
    (4)

  6. #6
    Player
    Retsu90's Avatar
    Join Date
    Jul 2024
    Posts
    40
    Character
    Elina Serat
    World
    Seraph
    Main Class
    Goldsmith Lv 100
    Recently I've noticed people having issues with ping lately. I've been consistently lagging every day, and I've never had this issue for years.
    (1)

  7. #7
    Player
    ConantSivrha's Avatar
    Join Date
    Oct 2023
    Posts
    128
    Character
    Conant Sivrha
    World
    Siren
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Chiru_Kai View Post
    - When healing, I apply a shield slightly before the castbar finishes but server-side it is applied after the castbar finishes, meaning it's not used. The same goes for mitigations.
    As a certified TBN enjoyer, I’ve been encountering this one a lot. There’s always been a noticeable delay, but it’s gotten worse for me since Dawntrail’s release.

    I’ve also been getting AoEs/tells that only visually appear long after the related mechanic has already finished and damage has been applied (especially in the first minute or so after entering a duty), but up until now I’ve been assuming this was my increasingly nonfunctional laptop not being able to handle the new graphics rather than a ping issue.
    (2)

  8. #8
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    303
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    The first boss of Strayborough is especially bad. Gives me Fall Guys flashbacks. You literally can't dodge it like a bullet hell. You have to move like their hit boxes are 3 times their size.
    (3)