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  1. #1
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,073
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tsiron View Post
    What brought this about was my pondering the kind of Job they might give Gaia in the future since although she's a MRD/WAR in terms of (roughly) weapon type and stance, nothing else about it matches her particular skillset. Making her a Tank still doesn't feel right (even if a time skip were involved), and then it struck me! A melee Healer that uses time magic to halt or rewind damage! After all, there's a strong connection between maces/hammers and clerics and the like (admittedly mostly in western media e.g. Warhammer Fantasy), and aligning it with Darkness would make for a fun twist, I think.
    Since new Jobs only get 10 levels' worth of quests anymore I think it would be funny if the Job teacher was very clearly just an older Gaia herself (regardless whether you'd completed Eden or not) taking a brief jaunt back in time to pass her skills down to the WoL
    (0)
    Glamour without restrictions* is long overdue!
    If you think so too, help keep the thread going!


    https://forum.square-enix.com/ffxiv/threads/455359-We-really-should-be-able-to-glamour-other-jobs-sets

  2. #2
    Player
    Evergrey's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    2,021
    Character
    Rexipher Evergrey
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Warhammer Online had/have a melee healer class called Disciple of Khaine. So the concept of a melee healer is possible.
    A thing Warhammer Online had/have though is that a player could target 2 at the same time, 1 hostile and 1 friendly.
    So as a melee healer you could have a friend targeted while hitting on a hostile target, healing your friendly target.
    (2)

  3. #3
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,073
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    That's basically Kardia, isn't it?
    (0)

  4. #4
    Player
    CNitsah's Avatar
    Join Date
    Jun 2020
    Posts
    800
    Character
    A'zalie Nitsah
    World
    Louisoix
    Main Class
    Summoner Lv 100
    I mean some other game do it. The captain healer specialisation in Lotro does exactly that. It slightly heal everyone when some of the dps skill are used. It kinda work like kardia, except it heals everyone. It's not as good of the pure healers, but it works pretty well as a off heal. That said, the healer/tank/dps is not as rigid as it is in FFXIV. Buff, debuff and CC are far more used that what we have in XIV. For that reason, I don't see that happening here.
    (0)

  5. #5
    Player
    Willemdarke's Avatar
    Join Date
    May 2024
    Posts
    110
    Character
    Ashtyr Kayne
    World
    Twintania
    Main Class
    Ninja Lv 53
    I mean, it wouldn't be my cup of tea, but it definitely sounds unique and interesting when it comes to FF14. Unique is good, I like unique. *Hisses at all those homogenised jobs*
    (1)

  6. #6
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    4,108
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    A-Are you speaking of WAR?!
    (1)

  7. #7
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    There are some mechs which make this either very annoying for downtime reasons (searing wind) or break the current strats (M4S transition which needs one melee and one ranged pair and both of them support/dps pair).

    It might force to use one magic dps in melee spot.

    I don't think this will ever happen.
    (2)

  8. #8
    Player Nyxs's Avatar
    Join Date
    Aug 2013
    Posts
    660
    Character
    Koyuki Himekawa
    World
    Malboro
    Main Class
    Conjurer Lv 52
    They could go the ffxi way by giving them access to clubs or if not that a maul. It is doable!


    But…how would the healing work? Damage = heal? That would be rough out of melee range to not get heals. Would need something to help.

    Idea 1:swings the maul around to do a aoe heal?
    Idea 2: hits the ground with the maul to aoe heal?
    Idea 3: make it throw potions to single heal
    (0)
    Last edited by Nyxs; 08-18-2024 at 12:57 AM.

  9. #9
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,623
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Could a melee healer work?
    Probably

    Would it work?
    Not really... healing in this game is not really needed to make designing a new healer worth it.

    I expect that they will only focus on new DPS jobs for the remainder of the game as any new tanks or healers will cause an imbalance in their existing system.
    (1)

  10. #10
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    I suggest range healer call a medic that has pet dog that garlean in original
    (0)

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