Quote Originally Posted by Sililos View Post
Always irks me that a bad Tank or Healer will always get coms long before a good DPS (Especially if you are phys Ranged).

So bit of a request to people.
If you see a DPS do a good job?
Here's the problem.

The only way the DPS gets a comm, is if the tank and healer leave.

How much time is spent thinking about the comm? ARR content, probably zero, whoever hasn't rushed to the exit, if anyone bothered to comm at all. If you want a comm even if you probably don't deserve it, be the last one out.

Overall, as the healer, I am mentally keeping track "how hard" each player is to keep alive, and if a certain DPS is constantly dying they are making the overall duty take longer. If a Healer dies, the overall duty takes at most a few seconds longer. If a DPS dies the duty can take 20% longer, which is why it's important to keep them alive. However even if a healer takes a dirt nap, bringing them back up by the other healer in an 8-man/24-man is still important to keeping the party alive.

If DPS die to mechanics, kiss the comms goodbye. In general though, the reason DPS do not get comms is simply because players just run to the exit.