Results 1 to 5 of 5
  1. #1
    Player
    SupaGoGoMan's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Reoha Sukhi
    World
    Phoenix
    Main Class
    Marauder Lv 100

    My suggestions to improve FF14 (very serious not joke)

    I've seen many hot takes about how they should change or balance ff14 so I believe I have some good suggestions of the adjustments they should do to make the game more fun. For some of these I have looked back into FF14's past and taken some aspects of what I think could be brought back or improved.
    • For Ninja, inputing incorrect Ninjutsu gives you the bunny of shame, but it should have a 10% chance of provoking all enemies so Tanks have to regain emnity from the Ninja. There should also be a 2% chance the bunny turns into a piano that falls on you, killing you instantly.
    • Dragoons should lean into the old 'floor tank' memes by being given a new skill called 'Dragoon's Revenge', which gives a buff for 5 seconds. If during this buff the Dragoon recieves critical damage, they automatically pull off LB3 before death. This skill can only be used once per pull as this skill also prevents the Dragoon from being raised.
    • In my opinion, all ARR content is poorly balanced since the new expansions and is too easy. As such, TP usage should be returned to all classes for all duties lv50 and below.
    • Healers should be given the ability to not just heal allies, but enemies as well. They should also be able to damage party members. Allowing Healers to be judge, jury and executioner will create a more dynamic gameplay experience in duties.
    • Monks should have all 6 combo positionals returned but successfully hitting them has no added benefit besides increasing the your model size by 0.2%. People will then be able to see how good of a Monk you are by how large you have become at the end of a boss fight.
    • MSQ Roulette Dungeons should let you vote-skip cutscenes. If all players agree to skip the cutscene, whoever is speaking at that very moment will explode and die, and the dungeon continues as normal. If the vote fails to pass, the cutscene restarts and you have to watch it again.
    • Players should be allowed to gamble for MGP at the Gold Saucer. However if they end up in MGP debt, Godbert Manderville himself will appear and forcibly delete all gear you are currently wearing. If no gear is equipped, he will delete 5 random items from the inventory or armory chest. If there is no gear available, your character is deleted.
    • Tanks should have the DPS stances from HW back, but remaining in DPS stance for too long will cause your character to catch fire until it is turned off again. Healers will need to esuna the fire off the Tanks too.
    • More jobs should share base classes, like Summoner and Scholar. This is simply so I can spend less time grinding, and level two jobs at once (I am lazy)
    • Trusts should have better AI: Not only is their DPS is too low, but also they don't respond to my attempts at flirting with them. This needs to be rectified as soon as possible.

    Let me know what you think, or if you also have any very real and serious suggestions to improve the game.
    (6)
    Last edited by SupaGoGoMan; 08-06-2024 at 05:09 AM.

  2. #2
    Player
    Antharaes's Avatar
    Join Date
    Jan 2023
    Location
    Gridania
    Posts
    249
    Character
    Thaelyn Arryn
    World
    Sagittarius
    Main Class
    Arcanist Lv 100
    (1)
    Don't look back, that's not the way you're going.

  3. #3
    Player
    Midare's Avatar
    Join Date
    Dec 2021
    Posts
    336
    Character
    Midare Dare
    World
    Famfrit
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SupaGoGoMan View Post
    [*]Healers should be given the ability to not just heal allies, but enemies as well. They should also be able to damage party members. Allowing Healers to be judge, jury and executioner will create a more dynamic gameplay experience in duties.
    Can get behind this.
    (4)

  4. #4
    Player
    Luzzu's Avatar
    Join Date
    May 2018
    Posts
    15
    Character
    Esca Nel
    World
    Golem
    Main Class
    Fisher Lv 97
    Quote Originally Posted by SupaGoGoMan View Post
    • Monks should have all 6 combo positionals returned but successfully hitting them has no added benefit besides increasing the your model size by 0.2%. People will then be able to see how good of a Monk you are by how large you have become at the end of a boss fight.
    They should also consider adding a Pity Gauge so that each time Phantom Rush doesn't crit or direct hit, you get a stack. At 3 stacks, you just become a Samurai
    (3)

  5. #5
    Player
    LilimoLimomo's Avatar
    Join Date
    Jul 2023
    Location
    Windurst
    Posts
    1,134
    Character
    Lilimo Limomo
    World
    Siren
    Main Class
    Black Mage Lv 100
    While Black Mage's Ley Lines is active but the Black Mage is not standing inside it, it plays the "Baby Mario Crying" sound from Yoshi's Island for your entire party.

    (for those unfamiliar: https://www.youtube.com/watch?v=f0nYKgkFvMM )
    (3)