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  1. #1
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    I'm literally just going to quote myself here.

    Quote Originally Posted by Zairava View Post
    Just finished Xeno's video on how he would fix it.

    Since this can never be stressed enough...

    Do not remove the mp cost of tbn and increase the cd to 25s

    Do not remove the mp cost of tbn and increase the cd to 25

    Do not remove the mp cost of tbn and increase the cd to 25

    DO NOT HOMOGENIZE IT TO BE THE EXACT SAME AS THE OTHER SHORT CD'S.

    If you have absolutely NO intention of making the offensive kit with active MP management/resource intensive. Leave TBN alone.

    We don't need mindless sustain just tacked onto abilities in our kit. We have not one, but 3 resources available for you to use to make it more interesting. MP, Blood Gauge, Darkside if it even remains a timer.

    If you are going to rework Dark Knight, actually put some thought and care into it.
    I'm also going to add on to not make abyssal drain holy circle/spirit mark 2. I want Dark Knight to be Dark Knight not an amalgamation of the other tanks.
    (7)

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zairava View Post
    I want Dark Knight to be Dark Knight not an amalgamation of the other tanks.
    I want Dark Knight to not be trash, TBN is the most problematic ability in the entire job.
    (6)

  3. #3
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Arohk View Post
    I want Dark Knight to not be trash, TBN is the most problematic ability in the entire job.
    Yep youre right, remove TBN and put a shield on Oblation and give it at level 70. Tanks clearly can't have anything unique anymore or any rewards for good mitigation, just do your 1-2-3 combo and spender forever.
    (2)

  4. #4
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ramiee View Post
    Yep youre right, remove TBN and put a shield on Oblation and give it at level 70. Tanks clearly can't have anything unique anymore or any rewards for good mitigation, just do your 1-2-3 combo and spender forever.
    TBN is not mitigation, it is a shield.
    You can see that every time you have a Dark knight as a Tank in a dungeon, that he takes a lot more damage than any other Tank.

    YOu can use 2-3 TBN per trash pull, which equals to 75% health , compare that to Bloodwhetting which not only gives you 10% mitigation and heals you for ~300% health on each use.
    (5)

  5. #5
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    TBN is not mitigation, it is a shield.
    You can see that every time you have a Dark knight as a Tank in a dungeon, hat he takes a lot mroe damage than any other Tank.

    YOu can use 2-3 TBN per trash pull, which equals to 75% health , compare that to Bloodwhetting which not only gives you 10% mitigation and heals you for ~300% health on each use.
    The absolute last thing I want on DRK is a bloodwhetting equivalent.
    (10)

  6. #6
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zairava View Post
    The absolute last thing I want on DRK is a bloodwhetting equivalent.
    You have that, its called Abyssal Drain (but its trash), because you need to use it for DPS instead of keeping it for healing.
    (1)

  7. #7
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    You have that, its called Abyssal Drain (but its trash), because you need to use it for DPS instead of keeping it for healing.
    I don't see Abyssal Drain granting mit and a shield. The burst window is very open to what order you press your oGCD's, you can absolutely time it better for healing, even if it overheals you.

    I had to at least rub 2 brain cells together to properly DA+AD back in stormblood.
    (3)

  8. #8
    Player
    Terhix's Avatar
    Join Date
    Dec 2021
    Posts
    129
    Character
    Thane Ryder
    World
    Odin
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Arohk View Post
    You have that, its called Abyssal Drain (but its trash), because you need to use it for DPS instead of keeping it for healing.
    Which is why Abyssal Drain needs a buff and having its cooldown decoupled, and Bloodwhetting needs a nerf, TBN is fine.
    (2)

  9. #9
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Arohk View Post
    TBN is not mitigation, it is a shield.
    You can see that every time you have a Dark knight as a Tank in a dungeon, that he takes a lot more damage than any other Tank.

    YOu can use 2-3 TBN per trash pull, which equals to 75% health , compare that to Bloodwhetting which not only gives you 10% mitigation and heals you for ~300% health on each use.
    If only there was a way to fix this without changing TBN sadly its impossible to make AD into a spell, give phys resistance to Dark mind and missionary and Oblation stronger. Also using Bloodwhetting as an arguement for balance in dungeons of all things is very funny.
    Wow DRK takes too much damage if only there was a person playing a role in the dungeon/raid you are doing whose main purpose is to deal with that, its a shame those dont exist i guess.
    (3)
    Last edited by Ramiee; 08-05-2024 at 10:09 PM.

  10. #10
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    736
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Arohk View Post
    TBN is not mitigation, it is a shield.
    Which is fine. It absorbs damage, like mitigation does. It also has the advantage of being able to block status effects because it's a shield and it's nice to use as a buffer for HP based healing like Essential Dignity because it allows the tank to remain low on HP without taking damage so that a good tank/healer combo can more easily maximize HP dependent healing gains.

    YOu can use 2-3 TBN per trash pull, which equals to 75% health , compare that to Bloodwhetting which not only gives you 10% mitigation and heals you for ~300% health on each use.
    The problem in this case isn't TBN.
    (4)

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