I don't think its unreasonable to have a enrage after like 12 minutes of a fight. I think players should learn to play the game personally, it's a bit insulting to the intelligence of players if they can be ressed 50 times in a fight and drug along the finish lineI get wanting to prevent some tanks from holding the rest of the party hostage because they're selfish jerks, so a system that clocks them out whether they like it or not to remind them it's a team fight sounds nice.
But... this is kinda running counter to that whole "we're not asking to make game harder to push out casuals" argument we were having a few days ago by trying to turn normal content into "hardcore lite" by implementing mechanics from Extreme/Savage/Ultimate/etc.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.




Reply With Quote

