Quote Originally Posted by Aidorouge View Post
I get wanting to prevent some tanks from holding the rest of the party hostage because they're selfish jerks, so a system that clocks them out whether they like it or not to remind them it's a team fight sounds nice.

But... this is kinda running counter to that whole "we're not asking to make game harder to push out casuals" argument we were having a few days ago by trying to turn normal content into "hardcore lite" by implementing mechanics from Extreme/Savage/Ultimate/etc.
I don't think its unreasonable to have a enrage after like 12 minutes of a fight. I think players should learn to play the game personally, it's a bit insulting to the intelligence of players if they can be ressed 50 times in a fight and drug along the finish line