Absolutely not.Let's be honest, normal content really isn't difficult the first time you run it, and a lot of what I see healers complaining about could be solved with "and then the boss enraged." So let's brainstorm some QoL changes to help our healer friends out.
It doesn't even need to be a hard enrage. Perhaps every time a boss loops back on its mechanics to cycle through again it gets a damage up. Or it could just be a simple timer that accounts for things like player deaths etc to make it fair for less experienced players, players with accessibility issues, or players who are leveling classes they can't play (I hate blm reeeeee but I gotta level it). Additionally, it could body check and when it sees that fewer than 3 players have been alive for a minute, an enrage procs. Lots of solutions here that won't affect players w/ accessibility issues.
I haven't been in a situation where I've seen a tank solo a boss down from full or whatever, but it seems like an enrage would fix that. Thoughts?
Why do i as a tank who did things correctly get punished for my party's failure to execute simple mechanics and incompetence?




Because in 9999 out of 10000 of these situations the tank wasn’t a flawless god with incompetent party members they were shielded from dying to something that would kill anyone else because of their ridiculous defensive capabilities
If every avoidable hit in the game gave twice come ruin we’d see how “talented” tanks are over the other roles
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess



Have you played an MMO before? You succeed or fail as a group brewski. I am a tank main and even I understand this much. You might be new to the game though or came here for the RP so I'll explain for you:
Unless you can queue solo into a duty and complete it by yourself, you need other people there to beat it with you. That means that everyone has to carry their own weight, and it also means that when you pug with randos who aren't very good you have to either leave, or deal with it like every other grown adult has to. This is a core tenant of MMO's. There is a social aspect to it. If you wanna play a solo JRPG then go check one of the thousand "I'm quitting wahh" threads and see what your options are![]()
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote


